The like and get likes thread II

Or drone undertakers. Things wll eventually get broken. :robot:

Timezone everyone :kissing_heart:

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Also… good morning LAGLers! Hadn’t said that in a while…

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Some people work in repairs, but eventually, drones on mars will be able to repair other damaged drones.

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But what if there would be no parts to repair? Will the drones manufacture themselves from martian soil? :thinking:

There should be a drone industry on the mars actually, at some point. I think.

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Actually, yes.
But Drones Factory would manufacture drones, and they will also require a drone control module.
I had a program that dealt with this, also partly from NASA.
I think it was called Outland.
Let me check.

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It was called Outpost.

http://www.sierrahelp.com/Documents/Manuals/Outpost_-_Manual.pdf

Communications Satellite 4 11 Enables robots to find their way
around a planet without the use of
Communications Towers

Factory Produces robots, road material, etc.

Robot Command Communicates with robots, orders

Seed Factory Produces robots and processes ore

Warehouse Stores medicine, fuel cells, robots, etc.

Fuel Cells, used to power robots, are produced at the
rate of one every 10 turns. Fuel Cells die after 200 turns
of use. Each Fuel Cell takes two mass units of storage,
so you can store 50 of them in a warehouse.

Robots are manufactured in the Seed Factory when you
arrive at your new home, but a regular Surface Factory
can build the full range of robots, including the new
types you’re able to develop through
scientific research. A factory can
produce only one robot type at a
time, which you select, and can build
them at the rate of one every five
turns. Robot storage at a Surface
Factory is limited to 10, after which
production stops until the robots are
deployed or stored in a warehouse.
Warehouses can store 20 robots with
fuel cells.

Explorer robots investigate potential mining sites
identified from the starship. Explorer robots will also mark
any potential mining locations with a red dot

ROBOTS
Robots are important to your colony. They perform tasks
that would otherwise have to be performed by the human
population. When your colonists must perform menial
tasks, morale drops. A d d i t i o n a l l y, when robots are
performing the less glamorous functions, humans are able
to perform higher-order jobs such as research, which
enables your colony to progress and thrive.

RO B O T CO M M A N D
Robot Command facilities communicate with field robots.
Sometimes you’ll lose contact with field robots because
they’ve been lost in rough terrain. Unfortunately, you
cannot avoid losing robots; just keep building robots to
replace those that will inevitably be lost.

RO B O T TY P E S
Here are the types of robots available to you, and a brief
description of their uses:
Robodozer: Prepares a foundation for building both on the
planet surface and underground. The number of turns
required to prepare terrain for building depends on the
condition of the terrain. Robodozers can also create dirt
roads by bulldozing in a straight line, at which point
paved roads can be laid down.

Robominer: Digs mine shafts,
locates mineral deposits, builds
ore elevators, and caps the mines
with storage facilities. The
number of turns required to dig a
mine depends on the condition of
the terrain. Homes in only on
existing mine beacons.

Robodigger: Creates underground
residences. It can dig either
horizontally or vertically. The
area dug out will be visible to the player, while the
unexplored surrounding area will remain black.

Roboexplorer: Wanders the surface of the planet seeking
new mines. The number of turns required to locate new
mines varies by mine prevalence on your chosen .

Repairbot: If there is an existing supply of fuel cells,
Repairbots can replace Fuel Cells on “dead” robots.
Repairbots are generated through research into robotics.

Humanoid Wo r k e r : Performs labor so that a human can
be reassigned to a scientific research job if one is
available. Humanoid workers are generated through
research into robotics, and will show up in the population
details report once you start building them.

Outpost is a video game developed and published by Sierra On-Line in 1994. The game was noteworthy for having a hard science fiction approach, with one of the main designers being a former NASA scientist.

Also, I didn’t know but, Outpost 2 had a colony called Eden, and the other Plymouth.
It’s like before New Eden.
… released in 1997 by Sierra Entertainment.

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NO WAY! ONE-HUNDRED-AND-FIFTY-BILLION-DOLLARS! :scream:

I would like to know how his net worth increased 50 billion dollar overnight. I really do. :thinking:

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$1,841.95 earlier Monday, pared gains on the news, closing up 0.5 percent at $1,822.49.
$1,841.95 - $1,822.49 = $19.46.
$50,000,000,000 (50b) / $19.46 per shares change in positive difference = + 2,569,373,072.970195 shares. = 2.569 billion shares.

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So that means he has majority of Amazon’s stock market shares and that increased?

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Those numbers are credit estimates.
No one will take it out cash.

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Nevertheless, this is me right now:

image

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It lists 140b July 1st, 2018 , so , not 50b overnight.
Also 135b June 1st, 2018.
130b May 1st, 2018.
120b April 1st.
100b Jan. 1, 2018 and Dec 1, 2018.

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Alright,alright. I’ve been living under a rock for the last 6 months. Nothing to panic about. :grin:

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Good news is, if he can do it, others can too, and we’re getting closer to the 1st trillion.

Bad news, not mentioned here.

So a part of the increasing Global Market cap is attributable to his credit, temporarily in time.

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I was expecting of a more motivational approach like “if they can do it,we can do it too.”
What I’ve came to realize is that fortunes like that aren’t made in a day. They are very very VERY long term investments reaping the results.

image

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And this, my dear ladies 'n gentlemen, is why you use adblockers.

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Thankfully I use one. :relieved:

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