The problem with Eve Online is a matter of perception

This thread should have been titled “The Problem With EVE Online When Compared To Diablo III”.

They’re two entirely different games, built for different audiences, with different design principles in mind.

You get “Dank Loot” and huge rewards out of Diablo III constantly because the world effectively resets at the end of each season.

EVE is persistent, those huge rewards never go away. Flooding the market with them will force us further into savage inflation.

Two entirely different games with two completely different design philosophies.

I do have to admit though, I quite like Diablo III.

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