In that case, I want the mass and base speed of the Machariel to be doubled so I can use it for it’s non-intended purpose of punting AFK Orcas even farther out of the ore belt…
Why not? I mean, if you want to kill my ship, if you put in enough effort I cannot do nothing anyway.
Nobody gives a ■■■■.
Orca and rorqual have been changed from being support ships, to mining ships.
Whether you like it or not, is completely off topic.
CCP explicitly said it is meant to be a mining ship on top of being a support ship. It already mines less than the barges so anyone using it solo is sacrificing yield.
You are arguing that the sky should not be blue here.
So why would a solo miner choose to mine in an Orca that yields less than a mining barge, yet costs ten times as much? You and I both know the answer to that…
No we don’t know the answer to that. There are lots of reasons. It.could be what they had on hand. It could be that they are wanting to shut down gankers even more than a proc/skiff does.
Now yes, it could be because they enjoy the ore hold, but that doesn’t make them afk. And afk can be solved in much easier ways than turning the orca back into an Alt only pay no attention to it boosting ship.
Your “solution” is far worse than any problem here.
And in return for the additional EHP, they have opened themselves up to bumpers. You don’t see anyone bumping Skiffs…
Ok so what is the issue. You’ve correctly identified the trade off they have made and the disadvantages the Orca has which means the ship is balanced.
I agree with you there. The ship is balanced. That’s not my point. What I was driving at is every other person on this forum saying “Nuh-uh, they aren’t using it to be AFK, you don’t know what you’re talking about”. Yes, I’d wager most players who mine in an Orca are 120% AFK. How do I know this? Because I’ve been bumping them for years, and they never learn…
Nobody said there is no AFK.
I said, you don’t know. Thus you can’t say they are. When you claim they are AFK, it’s BS. Maybe they are AFK, maybe they are not. You don’t know. That’s all.
What you can say, is that they don’t react to being bumped. NOT that they are AFK. You literally have no idea if or not they are AFK. You want them to be, but just because you want it does not make it true. What you claim in that case, is just BS.
So let’s change it so it’s harder to afk. 5 drones each of which don’t mine much is what makes it so easy. So make it 2 drones which mine more each and now afk is much harder.
But we don’t need to take away the ability to mine.
That would be nice, but the stream of tears on the forum would be endless. “CCP, you’re taking away my playstyle”, etc… “I can’t possibly be bothered to actually sit there and mine!”…
I’d go for something along the lines of having to manually re-send your drones back to the rock every time they return with ore.
Maybe. I think you overestimate the tears involved. But I’m fine with those tears happening as long as it’s not a nerf to active miners (and doesn’t take 500 clicks a minute or things dps ships don’t have to do like hotspot adjustments blocking the screen)
But the opposition you had, is because you are making up BS.
Most people, me included, agree that the orca is too easy to play AFK. What is wrong, is when you claim that people are AFK when you don’t know : that’s just BS. What is wrong, is when you claim that orca is not a mining ship : that’s again just plain BS, you make up your own definition on the spot.
I would totally accept that mining should be more active, and not rewarding if you are AFK. But there is a difference between claiming that the current mechanisms reward AFK, and claiming other people are AFK.
This from a known botter and AFK farmer is rich.
Mining ability was improved on the Orca and Rorqual so that boost pilots did not just sit their twiddling thumbs. It’s the fidget spinner for miners.
Given this is the intent CCP actually wanted, then it is simple. Boost ships can only deploy/use mining drones when they have another ship in fleet, which cannot be another Foreman ship. A minimum ratio for any fleet size.
Why? This is a meaningless limit given boost ships other than the Rorquals mine less than barges. There is no need to limit their mining.
Ok so let me gather up some facts.
Orca has the strongest tank among the mining ships and the orca is the only ship which can effectively tank a Triglavian squad larger than 3 ships.
Orca has the largest cargo hold among mining ships which allows me to mine continously.
Orca has the best offense to fend off triglavians.
Orca has the worst yield among mining vessels.
Covetor-Hulk, Retriever-Mackinaw has no tank, no capacitor, no powergrid, minimal offense and small cargo hold. They can mine though. That said all of those ships besides Procurer-Skiff and Orca are obsolete in the current meta. Using either of those mining barges would open me up to suicide besides fleet op.
Do I want to use an orca? Yes and no.
Yes because it is currently the best ship I can have to mine safe and it has multiple good use and no, because I know that other ships has better yield.
Now does the orca missing some implants and modules like I said previously? Yes.
Could the orca mine more? Yes.
Does those implants and modules would benefit all? Yes.
The problem here is twofold on one hand CCP could introduce a bunch of missing items, and on the other hand, CCP should update those four above mentioned barge. Plus introduce another heavy barge or elevate one, to bridge the gap between orca and Skiff.
As an active miner, let me tell, you I want to use all of those ships because all of them has a use, but until they do that I will stick to Orca.
Not sure why you talk about this.
That only makes sense if you are in a triglavian invaded system, and no in that case other ships can be better at avoiding incoming trigs.
Actually, roaming Triglavians outside of invasion systems might be a bit bigger than 3 ships (I clearly remember 4 one time).