When corporations in real life grow so big that they prevent the little guy from having a chance to compete, they can be broken up through antitrust laws. Should this principle apply to the major nullsec blocs like Goons and Panfam? Nullsec is supposed to be hundreds of little independent groups fighting it out, but these major blocs have become so entrenched that they prevent competition, and in my opinion they cause stagnation.
Dont treat the symptoms?
Hundreds of small little groups fought it out over the years and coalesced into the big blocks.
Besides, everything that CCP has tried so far with regard to inconveniencing big blocks only has made their role and power more entrenched. Only they have the means to deal with the massive amount of inconveniences CCP throws at null sec to break up big blocks, which makes it ever harder for smaller groups to cope.
Except that if you were to âbreak upâ big alliances, they will just form more smaller groups that act as one big alliance anyways. Join one of the smaller alliances that arenât in a coalition. Help them boost their numbers, or kick them out. There are a lot of smaller guys out there to interact with.
If the little guy cant compete its not the fault of the big guy. There is an underlying issue that prevents fair competition. Treat that?
You want to break up null sec alliances, but on what right? These players put in the effort to build and maintain their little corner of the universe. If you want to take it, youâll have to do it ingame. Donât expect the dev team to give you a free handout here.
With international regards
-James Fuchs
Thereâs a difference between a group having their own little corner of space, and a massive coalition controlling literally half the map and abusing their dominant position to crush any new participants or competition before it can grow.
Then join them. Itâs that simpleâŚ
The main cause of this is power projection and how easy it is. If it takes way more effort to flight or impose oneâs will at longer distances then groups will do it less. That opens up space for smaller groups creating/forming their own identity.
So um, which group controls âliterally half the mapâ? Even Pandemic Horde and their allies only controls at most a fourth of conquerable space. Why should they be punished by the game? Let players do their thing.
They also arenât crushing any participants or competition.
Everyone wants their own personal little 3-man corp kingdom, and it just doesnât work that wayâŚ
And I think what you are saying is a lot more sensible and realistic to implement. This retains agency in the hands of the players. Far better than imposing an arbitrary rule like that alliances can now only hold sov in say five systems.
With polypoly regards
-James Fuchs
Mr Epeen
âSupposed to beâ in whose opinion? CCP has been pushing Null to be huge blocs fighting massive wars for decades. That doesnât happen with 5,000 small corps all doing their own thing.
Your notion has various problems. Eg., âlet small groups growâ is exactly how Null came about. Small groups grew, encountered other small groups that had grown, needed more manpower to fight those other groups, so they recruited more and merged to become bigger, which the other groups also did, so they had to become even bigger yet, etc.
As others have said, everyone wants âtheirâ small group to have their own territory and fair chance, but most corps and groups fall apart in months or a year or two at most anyway. The power blocs are the ones that had the organization and leadership and motivation to survive.
Yes, the current null setup seems stagnant. Thatâs because CCP never really finished their sandbox. They put in some territory to own and then once itâs owned, thereâs little left to do except farm the hell out of it. Only rarely does something change to shake that up.
Thatâs a game design issue, not a âbreak up the successful groupsâ issue. If you want smaller groups, you find ways to incentivize and reward smaller groups, not by punishing big ones for being successful at what the game currently rewards.
Wormholes and low sec for instance, could be reworked to give smaller groups more room to grow. Or sections of null that are currently underutilized. One problem is that CCP doesnât really want players spreading out to grow. Theyâve been trying for years to herd players towards large nullsec groups so they can have the large null wars that get them free advertising and buzz and world records.
Theyâve done this in very hamfisted, awkward, and self-sabotaging ways, but again thatâs an issue with game design. Not with big groups.
Carlos is upset that after challening horde to a fight they kicked over his astrahusâŚthe Blackflag and local groups ignore himâŚeven though he spouted about his invicible POS tower almost daily in localâŚthen Initiative without being challeneged just wardecd him and took it out and took most of his guns and stuff.
That process of creation and destruction is good, the power blocks are the stalemate that lead to stagnation.
Well if they would start fighting wars, that would be great.
Hopefully the mining buff will give them the fortitude to get those started.
It wonât. They already have the means, more means isnât going to change that.
Nowâs your chance to form an alliance, go in there and break them up. Call yourself BlockBuster.
@Aiko_Danuja itâs time me to break up my princess.
It was not you it was me!
Deleting your frozen meat bag and Iâm done with your stubbornness to ignore my existence.
Good bye Aiko.