Time To Break Up The Big Null Sec Blocs?

When corporations in real life grow so big that they prevent the little guy from having a chance to compete, they can be broken up through antitrust laws. Should this principle apply to the major nullsec blocs like Goons and Panfam? Nullsec is supposed to be hundreds of little independent groups fighting it out, but these major blocs have become so entrenched that they prevent competition, and in my opinion they cause stagnation.

Dont treat the symptoms?

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Hundreds of small little groups fought it out over the years and coalesced into the big blocks.

Besides, everything that CCP has tried so far with regard to inconveniencing big blocks only has made their role and power more entrenched. Only they have the means to deal with the massive amount of inconveniences CCP throws at null sec to break up big blocks, which makes it ever harder for smaller groups to cope.

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Except that if you were to “break up” big alliances, they will just form more smaller groups that act as one big alliance anyways. Join one of the smaller alliances that aren’t in a coalition. Help them boost their numbers, or kick them out. There are a lot of smaller guys out there to interact with.

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If the little guy cant compete its not the fault of the big guy. There is an underlying issue that prevents fair competition. Treat that?

You want to break up null sec alliances, but on what right? These players put in the effort to build and maintain their little corner of the universe. If you want to take it, you’ll have to do it ingame. Don’t expect the dev team to give you a free handout here.

With international regards
-James Fuchs

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There’s a difference between a group having their own little corner of space, and a massive coalition controlling literally half the map and abusing their dominant position to crush any new participants or competition before it can grow.

Then join them. It’s that simple…

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The main cause of this is power projection and how easy it is. If it takes way more effort to flight or impose one’s will at longer distances then groups will do it less. That opens up space for smaller groups creating/forming their own identity.

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So um, which group controls “literally half the map”? Even Pandemic Horde and their allies only controls at most a fourth of conquerable space. Why should they be punished by the game? Let players do their thing.

They also aren’t crushing any participants or competition.

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Everyone wants their own personal little 3-man corp kingdom, and it just doesn’t work that way…

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And I think what you are saying is a lot more sensible and realistic to implement. This retains agency in the hands of the players. Far better than imposing an arbitrary rule like that alliances can now only hold sov in say five systems.

With polypoly regards
-James Fuchs

:popcorn:

Mr Epeen :sunglasses:

‘Supposed to be’ in whose opinion? CCP has been pushing Null to be huge blocs fighting massive wars for decades. That doesn’t happen with 5,000 small corps all doing their own thing.

Your notion has various problems. Eg., “let small groups grow” is exactly how Null came about. Small groups grew, encountered other small groups that had grown, needed more manpower to fight those other groups, so they recruited more and merged to become bigger, which the other groups also did, so they had to become even bigger yet, etc.

As others have said, everyone wants ‘their’ small group to have their own territory and fair chance, but most corps and groups fall apart in months or a year or two at most anyway. The power blocs are the ones that had the organization and leadership and motivation to survive.

Yes, the current null setup seems stagnant. That’s because CCP never really finished their sandbox. They put in some territory to own and then once it’s owned, there’s little left to do except farm the hell out of it. Only rarely does something change to shake that up.

That’s a game design issue, not a ‘break up the successful groups’ issue. If you want smaller groups, you find ways to incentivize and reward smaller groups, not by punishing big ones for being successful at what the game currently rewards.

Wormholes and low sec for instance, could be reworked to give smaller groups more room to grow. Or sections of null that are currently underutilized. One problem is that CCP doesn’t really want players spreading out to grow. They’ve been trying for years to herd players towards large nullsec groups so they can have the large null wars that get them free advertising and buzz and world records.

They’ve done this in very hamfisted, awkward, and self-sabotaging ways, but again that’s an issue with game design. Not with big groups.

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Carlos is upset that after challening horde to a fight they kicked over his astrahus…the Blackflag and local groups ignore him…even though he spouted about his invicible POS tower almost daily in local…then Initiative without being challeneged just wardecd him and took it out and took most of his guns and stuff.

That process of creation and destruction is good, the power blocks are the stalemate that lead to stagnation.

Well if they would start fighting wars, that would be great.

Hopefully the mining buff will give them the fortitude to get those started.

It won’t. They already have the means, more means isn’t going to change that.

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Now’s your chance to form an alliance, go in there and break them up. Call yourself BlockBuster. :rolling_on_the_floor_laughing:

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@Aiko_Danuja it’s time me to break up my princess.

It was not you it was me!

Deleting your frozen meat bag and I’m done with your stubbornness to ignore my existence.

Good bye Aiko.

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