Timers

plex timers are nearly universally disliked, no need to spread them to other places in the game.

IMO, I’d prefer to go the other way with it. Make plexes more like missions, in that there are multiple objectives the player needs to complete within the complex before it is completed. The could be dynamically generated from a set of potential objectives as well, like I mention in one of my previous posts about a dynamic mission / site generator.