It would work similar to the POS mod, except… it would prohibit ships from both jumping in and out.
- Titan high slot
- At least 1000km from nearest structure to use
- Stuck while activated (10 min cycle)
- 1-2 min “warm up”
- Shows up in system-wide overview, like a cyno.
- Consumes considerable amounts of fuel, enough to make resupply-runs necessary
Coupled with observatories (no cloaking and going afk for either fleet) it could provide interesting engagement options and ensure SOMETHING dies. Be it the titan itself, supply hauler, or fleet members straggling on a gate while trying to extract. No more easy moonwalking.