So the Rorqual. It seems to be a lot of love or hate over this thing which I can agree with. I like it because frankly its a bit OP at what it does and it makes mining a lot more reasonable. I hate it because unless you have a very large backup fleet behind it, you really can’t get a lot out of one before something causes it to go boom. This ends up limiting the Rorqual to the bigger alliances which can field effectively endless supercap fleets. Even if your smaller alliance can do the same, you’re limited to the number of caps you have and if you do drop them, expect a large response if you are fighting a big alliance.
To that end I’ve got a few proposals that might help the situation.
- Offer a short duration i-core option that is maybe only 60-120 seconds but only gives half bonuses.
- Instead of a PANIC module, a 5 minute system wide Cyno jam module. PANIC module would still exist but you could fit the jam module instead, but not both. It would be really nice if this module could to work in NPC null space as well. Like the PANIC module it burns out when used but at the end of say a 20 minute cool down so you can’t just cycle through a bunch of rorqs and keep the system perpetually jammed. Although, knowing people this is likely something they would try so maybe 20 minutes isn’t enough.
I think with these two options it would give smaller corps / alliances a chance to attempt to protect the Rorq if they respond quickly and can beat back the attackers before the cyno jam ends. For larger alliances this does not do a whole lot as they usually jump in the supers so you would want to keep the PANIC module.
Anyway, just an idea.