Today I decided not to play

@Pingu_Long I’m right there with you on this one. I’ve also been playing EVE on-and-off for over a decade, and coming back recently has felt… weird. It’s the same game, but the rough edges have gotten sharper while the things that should have improved seem frozen in time.

Your shuttle experience sums it up perfectly. Getting blown up in a 3.7m isk trashcan while you’re literally carrying nothing of value except the chance of implant drops feels absurd. And yeah—crime always works flawlessly in EVE. Punishment? Not so much. The idea that you’d have to throw 100m+ (and maybe Omega) to even attempt to punish a guy in a disposable gank setup is exactly the imbalance that pushes casual players right back out the airlock.

It’s wild that the entire ship class built for cheap, fast travel is basically unviable. Shuttles should be the safest thing in high-sec short of a pod, but instead they’re just free killmails for people multiboxing a dozen throwaway accounts. Same with the Leopard—one of the coolest, most stylish travel hulls in the game, and you can’t realistically use it because a Thrasher can nuke it out of spite. Hard to get excited about new ships or visual updates when the oldest pain points still go untouched.

Your point about travel time is spot on too. When a simple 15-minute move turns into an hour of spamming warp, staring at the screen like a zombie, and checking zKill and the map every jump just to stay alive… yeah, that’s not fun. People love to say “that’s EVE,” but there’s a difference between challenge and tedium. High-sec shouldn’t feel like crossing a minefield blindfolded just to run some missions.

And the exploration frigate model? Honestly, I laughed when I saw your screenshot because I had the exact same reaction recently. CCP has reworked so many ships beautifully over the years, and then you hop into certain old hulls and it’s like stepping into 2006. When you’re already frustrated, being greeted by a “joy killer” model is just insult to injury.

Everything you described hits a bigger point: the game keeps adding flashy new things, but some of the fundamentals that define the minute-to-minute experience still feel neglected. Travel safety, ship viability, consistency in visual quality, high-sec ecosystem balance… these aren’t minor details. They’re what make players want to log in—or log out for another couple of years.

You’re definitely not alone in feeling pushed toward another break. A lot of returning players are running into the same “I love the idea of EVE, but the reality is just draining” wall. And when a game actively punishes you for trying to chill, relax, or explore casually, that’s a game design problem—not a player problem.

I hope CCP eventually revisits some of these long-standing issues, because the core of EVE is still amazing. But right now? I completely get your frustration.

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Sometimes I get this weird feeling that we are talking about two different games. One is the hypercapitalism where outside of griefing and doxing. Just about anything goes. you make a decision and that decision can lead to a good outcome or a bad one. But all decisions come with consequences.

A recent decision of a now very well known player by the name of gobbins. Because he wanted to play essentially a game of space landlord. And for 10 years got away with it. Until someone challenged him.. Or rather the Imperium, The Goonswarm, Instead of rising to meet the challenge. He retreated and kept retreating with the Goons following him.

When it all became to much. Instead of going out in a blaze of glory. Which everyone was expecting. He quit. Just quit along with his inner circle. Leaving the line members to be hellcamped while he and his buddies had already gotten out all their assets.

This is what losing hard looks like in Eve Online. This is what playing the wrong game and making bad decisions for ten years looks like.

Eve Online is an unforgiving and brutal game. It is once more hardwired for this. If you are looking for a more casual game. there plenty out there. I will not apologize or shrink from the fact that i love the way this game is set up. Tomorrow I could decide to go pirate or become a nomad. Start a corp that might in five or ten years lead a coalition that challenges the Goonswarm, Winterco, or any of the big ones. The kicker is that those people would welcome it.

Win or lose It would be fun. But through all of it I would alway recognize that success is never a guarantee, that even as a Pirate I may not be all that good. I might be able to emulate Katie Sia epic journey and maybe do her one better. The possibilities for what I could do are vast.

Sad that so many people would settle mediocrity. When You can strive for a goal that might, might I say, be successful. Right now I am only a little over a year and a half into the game. But as the song says the The future’s so bright, I gotta wear shades.

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Something like 6000 shuttles are sold in Jita daily. What are people doing with all these “unviable” ships? Why are they buying them? Do you know what the word “unviable” means, or did you just think it sounded like an authoritatively persuasive word to use?

Shuttles perform their role of “cheap, fast travel” extremely well, provided you engage your brain even a little bit and bother to fly the ship. Autopilot is always at your own risk.

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I am not sure how other people are using shuttles. But when I fly one. In general it is in the system I am living in. If I have to jump anywhere for whatever reason in a shuttle. It’s hold is empty and I do not have any high end implants. Nothing that would tempt anyone to really waste ammo on the shuttle that I am flying. But shuttles get used and blown up everyday. Like everything else. shrugs

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It’s a fundamental property of the universe, which makes it our problem.

I value consistency over change, yet consistency of character and lore is intrinsic to the ability to change and our ability comprehend the cause of that change. Please don’t pith the heart out of what makes this place unique.

New Eden promises to remain whether I participate or not, but life is defined by death just as a construction is by destruction.

Taking a break now-and-then is probably healthy, it’s wonderful that we have something to return to at all.

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Well even with the name calling & false labels we still logged in to play today.

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Looks like the Farmers have increased character manufacturing.

Eves fake numbers are up over to 30k online………seems like someone’s maybe trying to inflate eves numbers to facilitate a sale of eve-online.

today when i logged in 90% of all characters were approxiamtely 3 months old,

not new players, just characters being farmed, because none of these fools even talk in local…….which is something i did and still do given mumble and discord have Idiots galore on them spewing pathetic garbage in the form of trolling

thankfully the 5 years i wasted on this crap are coming to a head, zero content and being forced into playing in HS because loser gangs all controll LS and NS

I’m grateful for eves constant crappy updates that have now restricted me to playing only one account together with the constant mysterious magic lag and farmers sucking up all the content i no longer feel the need to buy anything the EVE store sells also saving me upwards now of $200 per month at a time.

i never came to eve with the intent of being a dick it’s just turned out that’s another by-product of the Eve experience.

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You sure moan alot.

Have you considered doing something fun like parachuting without a parachute?

200

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Scratches head. So you are saying that a game turned you into a dick? OOOOKAY!

From the sounds of things you are burned out. Taking some time off from the game and touch the grass might be in order. Just saying…

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I am sure I was a total asshat before I got here. This game turned me into a complete dillhole. Other games made me a bung wipe and jagweed. So I don’t know, if I will ever make it to dick level status. Good luck with that!

I am just trying to get it straight in my head here and correct me if I am wrong.. You allow games to influence how you mentally handle playing a game? That this game Eve online turned you into “a complete dillhole”. A game. Did that you.. :confounded_face:

So let me get this straight - you are annoying , contemptable, incompetant, foolish. obnoxious, douchebagh.

In other words , you fly haulers.

@Aallin_Gicquet and @Zaera_Keena well that is what a lot of players call me in those games. I pop someone in PVP and they reply what a (insert name here) !!

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Oh I see, they were giving you compliments on your PvP prowess. How nice of them.

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You should hear what my team calls me when I do this…

Note my kills in that match.

Do we? Asking for a friend.

Let me see if I get you, either players are silent and thus ‘fake’ or they are ‘spewing pathetic garbage’ while talking. It’s hard to see how anyone could satisfy you with those views on your fellow players in game.

I will say though that I get why you are so angry if you used to spend around 200 $ / month on the game. That is a substantial amount even for something one likes and since you seem to detest everything about this game I totally get why you seem so bitter.

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I have been called a Filthy Arms Merchant by a salty poster. Who was arguing that how you play the game is a reflection of who you are in RL. Amusing. For a player that is a little over a year and half in this game. I am kinda proud of being called a filthy arms merchant.

But that does not make either of us Aholes, dilhole, a dick, or anything really. When someone has lost and iis having a moment of anger. Two things to keep in mind. 1.) it is a game and 2.) refer to 1.

well …

I do fear for the heath of the developers since the military medical intervention.
The demographic character of Iceland is bound to change.

but

Chumbawamba - Tubthumping (Lyrics)

  • change is the only constant
  • enjoy what you’ve got while you have it
  • friends don’t ask friends silly questions (expecting a serious answer)
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