Today I decided not to play

Give the miner an Amarr battleship and tell him that it already has mining lasers!

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Indeed. The situation I was talking about was fitting Medium and Large weapon modules to the same ship. Normally not advisable. And that’s not just because of losing role bonuses, etc…but also because the ranges may not even overlap. But…there is one particular fitting for one particular ship where they overlap perfectly. You lose about 20% overall DPS, but you have great tracking at shorter range and that fades out exactly as the optimal range for the larger weapons comes in.

Hello :smiley: One of the brilliant things about EVE is exactly that dynamic: the cute cheap little gank ship taking down the shiny, over-blinged battleship. It keeps the game interesting. It reminds everyone that flying expensive doesn’t grant immunity, and flying cheap doesn’t mean you’re powerless. There’s something beautifully balanced about the idea that with the right timing, teamwork, and a throwaway Catalyst, you can punch far above your weight and actually make someone think twice about how they fit and fly. And the revenge stories? They’re even sweeter when the ISK war is lopsided. When you take down a ship worth ten times more than what you’re flying, it proves that strategy and guts matter more than wallet size. EVE: asymmetric, unpredictable, and always giving players a chance to flip the script.
And yes, the Imicus is fugly :laughing:
:victory_hand: Peace :victory_hand:

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Yet, there are more similarities than not.

Except you’re not. It’s more than a poor design that results in an imbalance (no counterplay); it’s an exploit.

CCP hasn’t figured it out or just doesn’t care.

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OKAY I will bite. How is it an exploit?

If all the modules are working as intended. As Gloria demonstrated that it has. Then I am not sure of your logic of it being an exploit? The one thing about this game is that no matter the META. Asymmetrical warfare is really the unacknowledged king. Goonswarm has used asymmetrical warfare tactics for decades of fighting in almost every war.

Gloria has hit upon an idea that under the conditions she outlined. That it is effective. It does not give anyone any real advantage. In fact as she pointed out you, lose some dps as a result. That makes this, albeit peculiar, fit something that is balanced. One that with an experience pilot can punch above one’s weight class. But that is crux. An experience pilot. Not me certainly, that has not done any real PVP. Outside of some light dueling with my wife. I doubt that I could make this work as well as Gloria has demonstrated. Again balance.

To return to my question. I am not understanding your logic of this fit being an exploit?

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I’ve never seen anything to the effect that dual weapon fitting ( Large ‘and’ Medium ) is ‘supposed’ to give a disadvantage, though in most cases it does and people are generally advised not to fit more than one type of weapon. The main reason being that one loses the specific bonuses for the Large, Medium, or Small turrets for that specific ship……generally a loss of DPS.

To forego that larger DPS and dual fit Large and Medium one has to have a counterbalancing benefit. And it has to balance in terms of tracking and range. It’s a clever person ( i.e me ) who can spot the cases, which are not that many, where this really works.

Is it an exploit ? No…because if Large weapon slots were only ‘intended’ to carry Large weapons then one would not be able to fit Medium. Of course….no-one’s going to expect a battleship to be well fitted to cope with being kited. But that’s their problem…not mine.

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Rather than mix cruiser and BS turrets on my BS to cope with small, fast targets, I’d rather fly something that gets drones or launchers (like the Armageddon) and using Rapid Heavies or just undersized drones instead of downsizing from the large turret main armament. You’ll lose drones aplenty, but you’ll have the drone bay to keep going for a good while anyway.

#LiterallyUnplayable

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Just smart bomb the buggers.. You might get concorded but who cares , aslong as you get the little pests . Make sure to turn your safety off.

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What? And take the fight to them? :rolling_on_the_floor_laughing:

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Mallers are cheap too and can fit 3x large smart bombs

I loved my Maller! That ship made me who I am.

You can only be a virgin once…

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Do you know the pilot Calrizzan?

He had shown me how to smart bomb ventures and also rocket them.

/ reason why bringing that pilot’s name here is that I am happy to share that my cherry was popped that day he shared with me a few things ie like your

Shame it wasn’t Princess who took that from me!

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Actually not quite true, it is a myth spread by the patriarchy.

The core issue is that virginity is largely considered a social construct rather than a fixed biological state. The “fallacy” can be broken down in the following ways:

  • Vague definition: There is no universally agreed-upon definition of what constitutes “losing” one’s virginity. Definitions vary widely and can include only penile-vaginal intercourse or other forms of sexual activity. Because the definition is subjective, an individual gets to decide what it means to them, which challenges the idea of a singular, irreversible event.
  • Focus on the Hymen: The traditional understanding of female virginity has historically been tied to the presence of an intact hymen, which is a myth. The hymen can break for reasons other than sex (e.g., physical activity, tampon use), and its condition is not reliable “proof” of sexual history.
  • Gender Inequality: The concept of virginity has historically been used to control women and establish paternity for the purpose of property inheritance, a patriarchal application that contributes to sexism. Men’s virginity is often treated differently by society, a double standard that highlights the social rather than biological nature of the concept.
  • Second Virginity/Abstinence: The idea of “second virginity” or choosing to abstain from sex after having been sexually active, challenges the “once and done” narrative. People can choose to be celibate again for a period of time, for various personal or religious reasons.
  • Personal Identity and Choice: Many people view their sexual history as a personal decision that doesn’t define their entire worth or character. The idea that a single act forever changes a person’s fundamental nature is seen as limiting and dismissive of individual agency and personal growth.

In essence, the “fallacy” lies in the idea that virginity is an unchangeable physical state with a fixed, universal meaning, when in reality, it is a fluid and personal concept.

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I also like the design of this one! To me the most awkward model is the Reaper, but the little details still look great.

Sir, this is a spaceship forum, but I guess the devil is in the details.

I think he was talking metaphorically about docking his spaceship

Amarr has a Fleshlight for a Titan.

Now you’ll never get that image out of your head if you see one.

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So sad to hear this my friend.
Sadly I have read thousands of posts like yours over 2 decades watching the game bleed players to a mechanic that can easily be adjusted.
I’ve always wondered how full the game would be if it hadn’t lost hundreds of thousand if not millions just like you to hi-sec grieving..
There is a difference between Ganking and Griefing the mechanics can be adjusted to make Grieving a rare occurrence in hi-sec and retain so many people.

I’m in same boat as you I started in 2003 on launch my character was Roman i sold him when skill injectors came out to afford to build a proper skill tree, we all screwed up training in the first several years.
I lost 5 IRL friend i convinced to play over grieving and witnessed countless others quit.
The forums #1 most consistent post has always been about griefing in hi sec..