๐’๐ฎ๐ฌ๐ฉ๐ž๐œ๐ญ ๐“๐ข๐ฆ๐ž๐ซ ๐‹๐ž๐š๐ฏ๐ข๐ง๐  ๐š๐ง ๐€๐›๐ฒ๐ฌ๐ฌ๐š๐ฅ ๐ƒ๐ž๐š๐๐ฌ๐ฉ๐š๐œ๐ž

So the answer is no you didnโ€™t test it in game then.
Thanks for actually answering directly though, really helpful to resolve the OPโ€™s question

I am the OP knumb-nuts!!!

Then why on earth are you spamming the same article you linked in the first post.

Searching for answers. Eve Community = Smart Community.

Hey pot, meet kettle.

Abyssal Deadspace:

  • Suspect flags when exiting tier 4 and 5 Abyssal Deadspace encounters have been temporarily disabled.

Now I canโ€™t quickly find in which patch notes this temporary change became permanent (personally Iโ€™d love it if the suspect flags were reintroduced) but Iโ€™m sure if you google a bit youโ€™ll find it.

Not only did they announce the re-instatement of the suspect timer โ€ฆ
โ€ฆ and I just canโ€™t โ– โ– โ– โ– โ– โ– โ–  find it, because they made no โ– โ– โ– โ– โ– โ– โ–  fuzz about it โ€ฆ
โ€ฆ itโ€™s written here, on the support page.

You guys are just bad.
Horrible, to be exact.

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Corp mates just tested. No suspect timer. The article is currently wrong.

Did they test Raging and Chaotic? I doubt the article is wrong. Iโ€™ll put 500 PLEX up if we can make wagersโ€ฆ

Raging.

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