Training takes way to long in this game, I dont play it because I’m waiting for something to train I play it because I like the concept.
I’m sure at least everyone would agree they dont stick around and play the game “because they waiting for something to train.”
All the elongated training time does is make people frustrated that its takes forever to do what I/they want in the game. Doubling the training time for everyone Omega and Alpha would only partly fix the issue, but it would be a step in the right direction,
This would also encourage new players to stick around when they find out it take em year ++ to fly a battleship to its full potential they just give up and move on to something like X4 foundations, Elite dangerous and others like Star citizen if that comes to pass as well.
And I know the comments that are going to happen you say it only takes 8 days and u can fly it yea but thats all you can sit in it and fly it around the station and get it blown up, you cant fit modules in it, its useless, you need drone skills u need weapon /missile skills you need armour or shield tank skills, scanning, navigation skills engineering skills, the list goes on and on, I’ve been there done that I know how long it takes so 2 yrs+ is a conservative number then on to something new. the next one wont take as long depending on what you pick.
This is addressed to CCP from a player that been in the game about 20 months now, this has been my experience (about 1 yr as Omega) (with 26 mill SP now.) A lot of the time I don’t play I just log in check the training time que and log out again waiting for training. that was all I did as Alpha ever couple of days, So I can understand why 90+% of new players just give-up on this game.
Everyone in game will tell you the reason is, it’s to complex, thats just player’s 'boosting their own ego", I pick it up no issue,(without joining a corp) sure not saying there not a lot to it, but other games have a lot of learning to do as well.
The skill tree system needs a major overhaul CCP. even basic stuff like corporations, you promote encourage this, then lock the number of players allowed behind skill points.