That all depends on what your definition of PvP is.
In the broadest sense of the term any activity that involves competing with other players in any form is technically PvP; the most obvious “PvE” examples being competition for resources and the market.
CCP seem to be onboard with the broadest sense of the term if the new player FAQ is anything to go by, in which they state:
Furthermore, as we mentioned previously, once you enter New Eden you must consider every action you take as a form of PvP since this is the core game concept. In the asteroid field you’re competing with other pilots to obtain resources; you may also have to defend against ore thieves. On the market you battle for control of the economy in certain areas; for the supply and demand of your products versus other aspiring tycoons. On the battlefield you may fight for glory, for money, or for the right to rule whole areas of space. As always in EVE, it’s your choice.
Once again CCP has illustrated that they support ganking and once again people still don’t get it. You are not safe in space. If you haul from one place to another you have to run the gauntlet. That’s all there is to it.
Something that many carebears forget, in EVE Online, undocking their ship means they’re consenting to PvP, whether they want it or not.
So many of these carebears want the benefit of a player-player interaction (for example, markets where people buy the ore and minerals they mine) but they don’t want to take the drawbacks (for example, maybe dying to a gank once a month).
It’s more that they want Eve as the PvE equivalent of other MMOs. The ability to craft, shoot PvE mobs, mine, etc but not have to worry about PvP. The problem is the way the game is built, it doesn’t work. You would quickly have too many resources, tanking the player economy. Isk would inflate off the charts while resources would be in complete oversupply.There is no point in PvE, Mining, or Industry if no one needs your materials, crashing the markets. Meanwhile PvP becomes meaningless because the losses mean nothing. PvP and risk of it is the glue holding everything together.
I agree, mostly. Ganking is not PvP. There’s a clear victim of the gank. Calling ganking PvP is the same as calling dynamite fishing a sport.
But Eve has always had victims. This is one of the few things we have left to victimize and torment other players in a frustrating and unfair manner. Don’t get me wrong, people should not be harassed out of existence, but there needs to be some danger and some threat to keep us awake.
Final thought: I’m training a basically new character with no core skills to fly a DST. It’s going to take about 90 days to get all the skills done. I have a goal and it’s something to look forward to. Without ganking I would just fly unfitted ships everywhere because it wouldn’t matter.
Player(s) versus player(s) , better known as PvP , is a type of multiplayer interactive conflict within a game between two or more live participants. This is in contrast to games where players compete against computer-controlled opponents and/or players, which is referred to as player versus environment) (PvE). The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other
Saying that PvP is only combat is dumb as hell. PvP is interacting with other players. Once you login to your character you already do PvP. You name in local can affect how other players react or play is PvP etc.
But definition of PvP is not good for trolling people prefer to lie.
I donʻt know how old those days were, but PvP players did a lot of things because we had to - there were a lot fewer of us long ago. Ganking was a thing from the beginning and you got about as used to it as having to spend weeks and months building a cache of ships for the corp or mining ore for days over boring days or sniffing around for epic exploits.
I no longer PVP but gosh, I have great memories of those times. And memories of defending my stupid giant storage containers in asteroid belts against roving bands of ganky pirates. Adrenaline rush - go! I was always a victim and it was still fun, hehe.
PvP stands for Player verses Player. That basically denotes conflict / competition. Interacting with other players in-game is done in more ways than just conflict / competition.
Maybe we should be saying PiP for Player Interacting Player?
I see ganking as worse than PvE (combat) at least in PvE they shoot back.
Reading that definition you posted, sounds very much like ganking is a PvE activity. Depending on how you view the use of the word conflict. We used to view conflict as war, battle (combat).
Which is why there are always disagreements about what is PvP.
Problem is that ganking is not only when ship explode.
Ganking is more complex than taking tornado on gate and shoot. You prepare as ganker and you also try to avoid ganking by fiting or how you fly. People need to think about it beyond killmail and second you press F1.
Btw. I find hilarious arguing about how bad ganking is. While in game, ganking is almost dead.
Also gankers have a lot of competition in the form of thieves, only because a ship is ganked it doesn’t mean they get the loot, at ganking choke points especially Jita and around there are plenty of loot thieves who are eager to grab the loot. Of course the ganker has the advantage of being able to pre-position their loot grabber alt and know when a gank will actually occur, still as a Jita loot fisher on my alt I can confirm from personal experience that thieves can grab loot from gankers, sometimes in the worth of billions, before the gankers’ looter alts can do so. Things are rarely as simple as people portray just to fit their narrative.
You have absolutely no idea what PvP means. And it’s not that difficult, it’s an acronym, damn it…
Ganking is PvP for the simple reason that one player is being shot by another, i.e. the parties involved are both players, not NPCs. You’re confusing it being “unfair”, “one sided”, or whatever (which you don’t understand either, btw), with it not being PvP, which it obviously is.
LOL. What disagreements? There are people that understand what the acronym means and people that have no clue…
Ganking is not almost dead, I don’t know where you get that impression from?
So people need to go and type Tornado in the search field on Zkill, followed by Catalyst, then they need to go look at Ganked in the menu of Zkill, but remember people that this only shows the key word ganked if there is 5 or more attackers.
Then people need to look at the number of Tornado’s and Vexors that are hanging around key trade routes or around key hubs and then assess if ganking is almost dead.
What has happened is that the easy kill merchants have given up all ganking because there is an easy to get around 3 minute warp timer that only affects a sub section of ganking which means that they have to be set up and ready to go, not get ready at their leisure, talk about not understanding HTFU.
So what does this tell you, it tells you that for ganking to survive in Eve as far as they can see it, it has to be so easy that even the most useless player can do it. But that is not Eve.