Triglavian’s are reclaiming Thera as a base of their invasion operations. The Collective see their contribution to ancient conduit forming technology and stabilization of Thera’s boundaries as superseding claim sovereignty on the hub zone. The Triglavian Collective seeks to cull mediocre/afk capsuleers by pulling them into a ‘thunderdome’ of Thera to be bumped off and weeded out.
Abduct the AFK:
Irregardless of being docked up or piloting a ship in space, if the player is logged on and anywhere in an invasion zone (and this is critical), if they are NOT actively fighting Triglavians, they have a chance of being abducted and sent to Thera.
Yes, players are still in danger even if they are docked up and logged in.
Players are safe upon their first log-in if they happen to be in an invasion zone that day and have 9 minutes to sort out their affairs and leave system and dock up somewhere else if they wish to not participate in fighting Triglavians or fending off the abduction mini-game. However, players will not be able to safe-log in invasion zone stations unless they want to wake up next log-on in Thera.
Obviously flexible to how this timing works. I propose that every 9 minutes, players have a 1/3 probability of facing a counter hacking mini-game that pops up on their screen. Counter-hacking difficulty increases each time the player wins. The win ‘fatigue’ gauge is persistent if a player leaves the invasion zone, however outside the invasion zone a player is immune from abduction, even with a timer. The timer and difficultly curve only reset if the player deals any amount of damage to a Triglavian ship. This means ninja looters, or cloaky afk’ers, must contribute to the fight against Triglavians if they wish to remain in the invasion zone. Structure pilots and pilots on grid with a structure armor or hull timer are exempt.
Failure to win results in abduction to Thera and the player is deposited in space at a long tethered Triglavian superstructure. Tethered players may be bumped and is effective for weeding out those that decided to be afk in an invasion zone. There is no docking with this structure, and will likely be bubbled to hell. The only way to escape is to fight ones way out.
Summary of points:
-Players docked up or in space of an active Triglavian invasion zone would be sent to Thera if they don’t contribute by actively attacking Triglavians.
-Every 9 minutes, AFK, cloaked, and non-combatant players in the invasion zone are presented with a mini-game that decides whether they are sent to Thera for being ‘mediocre.’
-Any amount of damage resets the timer and hacking mini-game difficulty curve.
-‘Mediocre’ players that are sent to Thera are dropped in space tethered to a new Triglavian superstructure that does not allow docking. Players may be bumped off tether and will be required to fight their way out if they wish to save the ships or pods they were transported to Thera.