Null is supposed to be dynamic, fluid, isn’t it? Systems can and do change hands depending on who brings the bigger stick to the fight. Null Sov - yours if you can take it, yours if you can hold it.
Null is supposed to be dynamic, fluid, isn’t it? Systems can and do change hands depending on who brings the bigger stick to the fight. Null Sov - yours if you can take it, yours if you can hold it.