At the moment the skinning aspect feels like something that was hastily slapped on top of the game. I think it can be done better. So heres my suggestion for how to do it, because it might make more players interested in skinning.
Strip all new ships from skins/paint -make them look like unpainted rockets or cars but not ugly
Give all players the current base skins for free that can be used if they want.
Applying a skin costs ISK, bigger ships costs more, and has to be docked. Maybe the ship will become unavailable for some time while the paint is drying and so on. Depends how far you want to take it
Skin will follow the ship if it changes owner
Custom skins and the tools for players to make their own skins.
Last but not least dont refer to it as skins and personalization. Those terms belong in less mature games like Fortnight, even if in the end its the same thing
I know that these things are easier said than done. But in the end they can make the game more appealing imo. Lets discuss.
I like the current system better than this. I dont mind the idea of having several free base skins I guess, not like there aren’t dirt cheap skins, free skins and event skins that kind of fill the same role.
The big objection I have is that it will remove my ability to sit there playing fashionista going “Im a cop! I’m a fed! I’m batman! Now its got a big spooky skull! I’m a cop again!” in between deadspace pockets.
You just don’t like my counter response, which points out the issues with your terrible idea by pointing out the unintended consequences and instead of rebutting with something logical, you go straight to ad hominem.
I would say, that it’s okay to hold ideas tentatively, and recognize that they don’t actually define you as a person. So if you happen to have a blind spot, suggest an idea, it isn’t good and receives negative feedback, it isn’t taken as a personal attack.