Unbound Button Still Pressing in-game

Here is what I am bumping into. We use Teamspeak, and require Push-to-talk. I have unbound and selected F10 as my PTT button. However, in the EvE client, pressing my PTT button (F10) is still registering in-game even though it isn’t bound to anything.

I found this out the hard way while FCing a small gang and Q-clicking for navigation, but every time I pressed my PTT it overrode my Q-Click (the blue lines disappeared) as the game thinks I’m pressing F10 and I can’t make q-clicking take priority. I’m not sure why eve is even registering an unbound button press inside the game.

PTT inside Teamspeak is a continuous command as the button is held down (ie if you had it bound to ‘g’ it spews ‘gggggggggggggggggggggggg’ inside a chat window.

Anyone have some ideas on how to solve this?

As an update, it doesn’t matter what button I bind PTT to, it ends ups overriding all commands - for example, cannot ctrl-click a target from the overview while PPT is active.

My mouse buttons are also overriding everything in-game as well, so this def feels like and eve client issue accepting unbound inputs.