Unclogging Jita

Another tactic High Sec gankers use is they clog up the exits from stations in Jita. To remedy the reverse bump, basically keeping a ship or two in line with gates in Jita that sit outside the exit point to keep ships from aligning, any Capsuleer ship within a 20 km radius, of any NPC station, will be microjumped away for the station after sitting idle at the station for three minutes. Ships orbiting other ships will also see the same mechanic used. Any ship orbiting another ship that is orbiting between 10 mps and 1,000 mps will also be MWJ away from the station while orbiting within the 20km zone.

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That’s what insta-undocks are for…

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EVE should consider removing player-to-player (and possibly player-to-NPC) collision. While intended to improve immersion, the system is clunky, easily abused for bumping and griefing, and often breaks immersion instead. Removing it would improve gameplay and reduce server load.

Please don’t teach them new concepts that are known for many many years and easily accessible for everyone with little effort aside from overcoming lazyness.
I prefer to keep the prey dumb and unknowing.

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Or make gate and station guns deal more DPS to deter ganking as a whole.

Better yet, develop a station that is based on the Breacher Pod mechanic that would deploy Shrike Clones to clear the criminals out faster. Reduce the gate guns and stations by one unit.

Yeah that will defnitely help against Tornadoes and Thrashers… not.

You still don’t know how they work, do you? Basically any other weapon system is faster to kill a ganker than Breacher Pods.

Yeah.

And if CCP would even want to stop station camping, they could simply give all NPC stations tether like Upwell Structures have. Looks to me like they don’t want that.

And how often do you leave High Sec?

You’ve been begging CCP for over 20 years to make Eve a Carebear Wonderland, you don’t get to infer other people are risk averse.

Matter of fact, I suggest all of the High Sec guns on gates and stations, 1.0 to .6, be changed to Breacher Pod launchers.

The gate and station breacher systems would transport the Shrike Clones aboard the flashy red ship that is either ganking or -10 via quantum teleportarion.

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Yeah as a Jita ganker I pay 10 omegas just to clutter the undocks so I can shoot my targets.

The new Jita station was a huge nerf to ganking and another plan how to milk more $ or PLEX from us gankers because with the undock now pointing directly to the gates of Perimeter, Niyabainen, New Caldari and Maurasi we all have to resort to this strategy to be able to shoot our targets. Not to mention 6 different undock corridors to nerf exactly this strategy. Hence we have to use so many accounts.

You think it is easy to pay 10 accounts just to be able to shoot ppls at Jita? And we obviously have to use expensive ships to do this with like Marshal, Babaroga or Thunderchild as they have the biggest hitbox. Those are not cheap at all.

So, fly what you can afford.

Maybe it’s time CCP re-designs that whole security system from scratch.

Gankers seem unhappy how complicated everything is. HS people complaining how unfair everything is. So basically no side of those affected by the system seems to like it.