Unpunished killing of allies in FW, under the protection of the system

If you join FW as part of a corporation, you can endlessly and with impunity kill your allies, clearing beacons for your farming windows, while the stupid system created by brainless developers will protect traitors with a relationship level with the faction of -10, because they don’t even get paid for attacking status of a suspect, and for a normal player an attack by an ally will result in a loss of relationship level. I found posts about this idiocy from a year ago, are they going to do anything about it at all?