[Updated] Improving PVP for new players

Ahh. So you’re just trolling.

Got it.

Trolling would imply that I’m trying to provoke people by saying ridiculous things. I am not. I am trying to communicate the way this game has made me feel without resorting to insults or saying anyone is playing the game wrong. I don’t think anyone is a bad person for playing differently than I would like to enjoy EVE. I voiced my preference for how the game could be improved and gain my business. I know the development team is under pressure to expand the appeal of the game.

I am offering a solution. PvP bros are obviously happy with the current population of prey players. Having a new population that doesn’t interact with the PvPers would only cause prices to fall as they produced resources unpreturbed.

I am not telling the PvPers they are psychopaths or any of the cliche insults of a salty person the day they lost their ship. I am speaking as a person that loved this game and walked away a few weeks ago what would bring me back.

Yet you totally are. Which is why you made the same exact thread.

Also, you broke a forum rule so this thread is gonna get locked too :smiley:

6/10 effort. The 2nd thread made it way too obvious you were trolling.

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TLDR: Eve probably isn’t the game for you. Go play something else, and stop trying to ruin it for the people that do enjoy Eve for what it is.

What you’re asking for would destroy Eve. It would rob PvE of challenge and meaning, destroy the in-game economy, cause killers to leave in mass (which would leave to others quitting because of the diminished social aspect), and ultimate kill Eve as we know it, if not kill it outright.

Exhibit A: when I was a kid playing Baldur’s Gate, a friend told me about the cheat console. I started playing around with it, and ended up maxing out my characters, and giving them all the best loot. I then charged into combat, and giggled with delight as my enemies exploded into chunky bits. But then I went to loot the room, and found nothing but disappointment. It was then that I realized that I would never find anything better than what I would already have. Moreover, I would never gain a level, or progress in any way for that matter. And even the delight of slaughtering enemies turned into boredom as I plowed through any challenge without any sort of effort. I quit playing soon after. I would eventually beat Baldur’s Gate, but that was the last time I ever made extensive use of cheats (I sometimes still do things like increase my carrying capacity in certain games like skyrim - that is my industrial strength cheesewheel AND I NEED IT TO SURVIVE!)

Exhibit B: When CCP implemented blackout, it made a bunch of hunters happy. However, the increased risk also made a bunch of nullbears leave, which dried up content for hunters as well.

Exhibit C: Eve stands for Everyone Versus Everyone. It was designed to be a PvP-focused game. Without that, well… there isn’t much left. the PvE is grindy, and, for the most part, not particularly challenging or engaging.

Exhibit D: Build requirements, loot drops, isk sinks and faucets are all designed around the harsh death mechanics. Of course, these can be adjusted, but Eve also features a player driven economy. Most things can’t be sold to NPC’s, and require player demand to have value. Thus, if you remove the biggest source of destruction in the game (other players), you will effectively destroy the value of most rewards, which would destroy the value of most activities. I guess CCP could respond by creating NPC buy orders, but there goes the player driven economy, and one of the things that makes Eve great.

Naturally, different players will have different values and priorities, and it is up to CCP to balance between those things. And if you think they’re doing a bad job, you can and should speak up about it. However, you aren’t asking for balance. You are asking for imbalance. You are asking for CCP to cater to your desires, at the expense of others. Moreover, you’re asking for CCP to turn Eve into a PvE focused game -which is something that it was not designed for, and that it is (arguably) rather bad at.

If Eve isn’t for you, that’s fine. Perhaps you should consider playing a more PvE focused game. but I’d prefer it if you didn’t sit around lobbying for CCP to destroy my play style, or what I love about this game.

Anyway, I’ve gone on long enough. In summation, no. And duck you for asking.

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I was told by customer service this was the place to leave feedback. I amended the thread and posted it in the correct area. Please understand, I am trying to present a product that is not for anyone who currently uses this forum. It’s going to sound asinine to anyone who happily plays the game in its current state. It’s for the ten people that would enjoy the world and lore without constantly needing to cloak + mwd exploit to travel everywhere. However, this is the place to leave development feedback. So I’m hoping that people calling me names (I’m being polite. I am literally asking for a game mode where I can’t hurt other players.) will bump the thread enough that some devs tell me they’ll consider it or I get a categorical no.

if you don’t want to lose a ship, don’t undock, but don’t play the markets either.
EVE is not for you plain and simple. I’m a PVE’r as well, but I also know there’s consequences and i can and have lost ships to PVP. What you are asking for is not feasible and goes against what EVE is.

Anything you do in EVE, you interact with other players, whether it be markets, industry, exploration etc. you are always doing something against other players.

Oh man, why didn’t you say before this is for ten people… I mean TEN whole people. Lets get CCPs accounts department on the phone… I am sure they will be running to spin up a whole second set of expensive servers to manage a second Eve universe as soon as possible.

Just think of the $250 a month they will be making off this.

/sarcasm off

You are repeatedly failing to see how intertwined PVP and PvE is in this game, the PvP drives the need for new ships which the industrialists provide.

If you split the server, the PvP one will loose all industry, and nobody will make ships
The PvE will not need hardly any industry because very few ships will explode.

If you just want to fly around with freedom from PvP then go to Sisi. Everything you want is there.

The ten players per current EVE player who were driven from the game by the PVP focus.

Responding to a typo sarcastically is not a very interesting way to contribute to a coverstation.

Elite Dangerous wants its Solo gamemode back.

You have evidence to back up this statement?

What about my non sarcastic point?

FyI, I would add that when i am playing Eve I am 99% pure carebear, I mine and mission in Hisec, occasionally i go into WH and mine-and-run with ABCs…
I see the PvPers as simply more enemies who’s AI I cannot predict, which makes it more enjoyable to avoid or escape them.
(i say 99% because a few times I went into WH and attacked someone to gain control of a mining field)

They’ve already given you the answer to go to SiSi. The fact that you won’t acknowledge it, def means you’re trolling :smiley:

The mental health throw in was just ick tho.

Not wanting to engage with PvPers is literally the point of this thread. I don’t disagree that a server with no PvP would be much more popular, make more money, and that PvPers would complain.

The core of my message is urging CCP to look at their actual data and evaluate the game state. Less players play the game every year, I’m offering a different market they’ve neglected.

Playing on a test server is not the same as engaging with the game in a live state on a dedicated pve server.

My best experience playing EVE was WHing:

I had scouted out a gas site, came back in a venture and while I was huffing, another venture dropped into the field. We both fought off the rats when they spawned and made a bunch of gas runs together. I found the only person with any chill who plays this game and we both cooperated to reach our goal.

The way to make Eve any good as it ages is to cater to people like the pilot of that venture in the wormhole. Because the constant war of all against all is increasingly losing engagement. The killmail dopamine isn’t hitting like it did ten years ago.

If you ask me you are going about this the wrong way.

I mean avoiding PvPers is really easy if you are staying in HiSec, so all people can see from your post is that you cant be bothered to do any of the many suggested and well known things to avoid them. (I am not attacking you here, this is what most readers will take from your original post). Your suggestion of paying extra money to be invisible/untargetable is just not going to be received well (in any game).

It translates to - I want to pay real-life money to have an advantage over every other player.
(this never goes down well with any gamers)

Splitting the servers… I am pretty confident that CCP has looked into this at some point in the game’s life, I mean what game company wouldnt? They have much better insights into gameplay-loops and how the economy of the server works than you or I do.

We can call it the Invincible Universe!

I might be going about this wrong. I should have probably had a few pvp sentiment data points to back up my point about a game I have not logged into for weeks. It’s also possible that CCP needs to adjust their feedback process so that every player suggestion isn’t attacked for days by the people maximally invested in the current game state.

that would be submitting a ticket to CCP and not posting on the forum. There is virtually zero way for you to get any feedback to the devs on the forums, without the players getting involved in said feedback, unless you request an ISD to lock your thread soon as you make it, but it will be discoursed before that happens.

After I submitted a ticket, I was told by GM_Baldur that the most direct way to reach the devs was to try the forum.

I am an Industrialist, I build stuff…for just about anyone/everyone…

What do you not get???

your proposal will my kill gameplay and everyone else like me…meaning I would have to go somewhere else to have fun.

If stuff isnt destroyed, or ppl are not getting killed…then Industry has no place here, and niether does mining, or ratting…your idea would kill off 50% if not more of the game.

So please stop with your bullcrap.

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The idea of a PVE server would kill off more than 50% of the game. It would kill off anywhere from 75%-95% of the game. Only people left would be carebears who enjoy space games and bots.

A PVE only server is a terrible idea. Sure being able to no deal with PVP’ers is nice, but that is what makes the game go 'round. There have been numerous examples as to why your idea is bad OP. Instead of just ignoring them look at them and realize why your idea is trash and would kill eve. Eve is not a easy game, it’s not meant to be. It is meant to take time and have numerous set backs that you could possibly encounter. If you don’t enjoy the possibility of a setback such as dying to a person who enjoys PVP then I would recommend Elite Dangerous, Space Engineers or Empyrion. All of those games are much more friendly towards people who don’t want to die. Space Engineers and Empyrion even have PVE servers so you can’t die. Would fit right up your alley.