Upgrade Structures Cost Vs Bigger Fittings

If you want more fitting, buy a bigger structure. I don’t see what the issue is here…

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Big jump in price from a medium to a large, though… But more specifically, just compare a POS in terms of defense vs. a Astrahus (both setup and operational costs).

Not an issue for player corps. If you are a solo player trying to run a Citadel, well, that’s on you. They weren’t meant to be owned and operated by one-man “corps”. Long story short, don’t anchor what you can’t defend…

There’s not much point for most medium structures (or structures, period) in high-sec.

Then why are there 37 million of them all over high sec?

I think that might be a slight exaggeration…

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Hell, there are 9 Athanors and 5 engineering Citadels just in one system that I frequent. Medium structures are all over the place…

I rarely see them show up on the nav when I travel - but it’s entirely possible they’re more prevalent in the regions you travel in.

If you set them to private and don’t allow public access, they don’t show up on the overview or in the structure finder. You’ve probably been through systems that had several structures and you’d never even know they were there.

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Good to know, thanks (and I suspect you’re probably correct).

The only advantage that a POS has over a Citadel is that they are harder to kill. But, like I said, they aren’t meant to be owned and operated by one-man corps either.

yes, they are.
People have literally been living in WS from POS on one-man corp for years. It’s a valid gameplay and your bitter opinion on the topic does not matter.

The thing is, CCP has replaced outposts with structures, and then tried to force people to use structure instead of POS by moving their bonus there, but structure are WORSE than POS.
If they wanted to have structures replace POS as a one-man living room, they should have created dedicated structures to replace POS, with the same defensive abilities. They could have forced small structures to be anchored only on moon spots like POS.

They thought making player owned assets weaker would drive more conflict. It instead drives more blueballing.

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Nah, the main advantages are:

  • automated defense, you can’t RF it with a cheap bunch of unknown alts and leave the owner in the dark who or what will come to finally raze it. And that makes a huge difference in planning for the defense, because even if you have friends, if you call them multiple times for nothing just because 3 unknown Talos Alts have reinforced your Astra, nobody will come any more. And then suddenly the true fleet shows up and you lose everything. A well-set-up POS on the other hand requires a well-built fleet to reinforce it in a reasonable amount of time and that tells the owner that it is a serious attack and not just a drive-by to “see what happens”.

  • multiple dozen EWAR batteries and a fluid force-field to make dipping-games that act as multiple times better force-multiplier in the back for whatever defense forces you can muster than anything an M-structure can do for you. Opponent has 4 Guardians? No problem. 6 Guardians? No Problem. 10 Guardians? No problem. You will keep 80% of them almost perma-blind. 20 WhiteNoise Jammer say “■■■■ off logi!”. You bring 2 gunner-Alts plus some DPS ships that dip in and out of the FF and even a numerical larger attacker will suffer losses or will at least experience a hell of a challenge to hold the field - for hours. Any Astrahus is close to being worthless against a serious attack, if the attackers fleet is superior (which it will be in 99% of all scenarios because the attacker can chose the target) he will win every time in the default 15 minutes. Tbh, any armed-to-the-teeth large faction POS for ~5b overshadows an armed and rigged Fortizar for what - 25b? - in a fight all the time.

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Omgoodness this reminds me of the good old days of just bashing on large towers all day :-\ . By the time we were able to clear out these towers, we would see the owners have placed even more up in between the fighting… making it take months and months to clear them out.

TBH I would rather have access to a ton of e-war on stru vs having weapons. The damage could come from the ships to defend the stru.

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Yeah well that one goes a bit on the risk-averseness of the large groups… You always COULD wipe out even Large Towers fast - by using a certain number of Dreads with support. The good thing was, no matter what the attacker did, the defender or a third party had more than just 15minutes to spot it and react. Many very large battles evolved around a POS siege going south. The Upwell structures make grinding them simply too fast and too easy.

And, even in the old days you could “protect” your own space from enemy POS dropping by simply blocking the moon spots. For a larger group that really wanted to “own” that system, it wasn’t a real investment even dropping 50 or 65 dead sticks to make sure nobody can ninja a staging POS in unnoticed.

Fact is, the old POS system was superior game design in amost every way. Strategically, tactically, balance wise. It allowed small and medium groups to have their little own homebases in remote corners, too uninteresting to clear them out without a good reason, not lucrative to motivate anyone to burn it out of boredom, too annoying to remove them without caps and too unimportant to risk a capfleet. This “flying below radar” plus “forced effort” was the only reason even independent small and medium groups could hold their tiny little forts for quite a bit. Try that these days, if you aren’t part of a huge bluetrain you often have the Cyno being opened 5 seconds after you inserted a core to your Astra dropped in the most remote corner of godforsaken lowsec.

what about my proposal, to only allow anchoring small structures at moon, like POS ?

Including athanor. Also would merge the moon mining spot and POS spot.

By “small”, do you mean “medium”?

By small I mean smallest ^^ I understand your question but I feel that nomenclatura of L/XL makes no sense when there is no S to start with.

Astrahus / Raitaru / Athanor should be the S-sized structures

I take it you mean Astrahus, Athanor and Raitaru then. Would this be moons in high-sec only? Sorry, couldn’t find your original post with the suggestion above.

Nah, in all spaces.
It means you can’t place more small structures than there are moons in any system. And you can’t place small structures where there already is a POS.

Not sure if it’s a good idea. Pretty sure it’s a bad one.