Dear CCP Games Team,
I am writing to express my serious concern regarding the current state of Faction Warfare (FW) mechanics. As a player committed to my faction, I find the prevalence of “Awoxing”—where players from the same militia attack their own teammates within capture sites—to be highly detrimental to the game experience.
Currently, players are being killed by their own allies simply so the attacker can steal 100% of the Loyalty Points (LP) and rewards. This behavior is not just frustrating; it undermines the entire concept of a “faction” and turns a cooperative activity into a target-rich environment for griefers.
When betrayal becomes the most profitable strategy, the game loses its integrity. I strongly urge the development team to consider:
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Implementing stricter penalties for attacking members of the same militia within FW complexes.
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Exploring mechanics to prevent or discourage “friendly fire” in these specific capture sites.
I believe these changes are essential to maintain a fair, competitive, and community-driven environment in EVE Online. Thank you for your time and for your hard work in developing this universe.
Best regards, [Aleks08971]