Thanks for all the feedback everyone. Without getting down to individual responses, here’s what I’ve found so far.
If I choose display “Present Interval” to be “Immediate” in my EVE client settings and then use control-F to display my frame rate, I get 415 FPS in the station and about 380 out in space with some infrequent split second drops as I exit warp. The vast majority of the time (99%+) it’s between 380 and 415 FPS. This is a significantly higher frame rate than the maximum capable refresh rate of my monitor, which is 144 Hz. FPS is not a limiting factor for me on this rig.
Emotional Support Clown: The Blur Busters site is nice. However, it only shows what is going on in Windows mode. Once a game client takes over as “Full Screen” and not “Windows Mode” all bets on the refresh rate of the monitor are off. I have some games that allow me to set the actual refresh rate of the monitor in full screen mode. Some do not allow me to see or set this information in the game itself. Of those that do NOT, SOME games appear to actually downgrade my monitor frequency to 60 or 70 hz while in full screen mode in game, regardless of my GPU’s frame rate. My goal here is to ensure that while in full screen mode in the EVE client, the game client is not CHANGING my actual monitor frequency as it is normally set in Windows (at 144 Hz on for my monitor).
Based on my own observation and perceived eye strain and perceived visual performance, I do currently think that the EVE client is NOT changing my monitor frequency during full screen mode. However, I have no way to independently CONFIRM this since there is no in-game setting specific to monitor frequency.
That being said, if I change my EVE client settings for Present Interval to Interval 1, the FPS monitor in the EVE client (CONTROL-F) immediately drops and stays at exactly 144 FPS. That, based on other comments in this thread, lead me to believe that my monitor’s refresh rate - while in full screen mode in the EVE client - is indeed at the setting I want it to be - 144 Hz.
While not quite the independent confirmation I was looking for, that is good enough for me for now.
Thanks everyone for your help and your advice.
As an aside, this link has a good comparison of monitor refresh rate vs FPS which, I think we’ll all agree, are not the same things but are “related” in producing an optimal game play experience.
[The Difference Between Refresh Rates and Frame Rates]