Maybe delayed I’m not sure but mine went through within 10 mins and when I checked trigs were white and edencom red.
I had the same as you-0.001
Maybe delayed I’m not sure but mine went through within 10 mins and when I checked trigs were white and edencom red.
I had the same as you-0.001
Bound to be some bug in implementing this. Happily sitting in between a gunstar and an Eden fleet, they’re not reacting. Another variable in the mix - when will they decide they don’t like me?
That being said, I feel that this change should have had an option to reset standings if you so choose, given that CCP has decided to implement a wholesale change like this. Without being unnecessarily pedantic, plenty of folks living in Eden or Trig systems shot Eden to be effectively neutral to both. An option to reset would be nice for those like me living in an Eden minor victory system. It’s just a small inconvenience to reset the regular way, having a little button to instantly do that would’ve been nice. Of course, there will be half of Eve arguing that that’s not the right thing to do for a number of reasons that they themselves only care about.
Yeah these Faction Fleet ships really need to catch up to speed on filling resist holes and using things like Reactive Hardners perhaps !
I was going to try to mimic the look of crayon, but I didn’t want you to damage your screen trying to scrape it off.
What are you going to do about new players who want to do basic things like run the SOE ark? Before we could just tell them to shoot one endcom, but now I don’t know what we can tell them.
“Hi and welcome to Eve, now get popped by NPCs that you have no chance vs.”
Is the delay added to the guns enough to allow a normal non-insta warping ship to get past and only start shooting if you stick around? Also, what was so important about this patch that you couldn’t put it on the test sever? Is the intent to force players to engage in PvE that isn’t very well designed and up until now could be avoided by players who wanted to do other things?
Ooh, that’s easy. The answer came back in April of last year when INN interviewed CCP Delegate Zero:
‘Can we get around the Hoboleaks effect?’. People data-scraping Sisi for hidden secrets means CCP doesn’t like putting test builds up, because they might have forgotten to remove something that’s still 6-8 months out, but being worked on.
Those Newbie/SoE issues you raised, btw? Really good point. Someone should fix that.
Well, at least I have an answer. I don’t think that is a good answer from CCP, they should do one of two thing or both: clean up the sisi build or just eat the small losses so that things can get properly tested. When they don’t put it on sisi it feels to me like they are trying to dodge feedback on ideas by preventing anyone from knowing about it until it was too late.
That’d be optimal, yeah, but different development teams might not always be aware of what everyone else is working on (to clean it up) or when someone’s going to fork off a build for Sisi release.
It’s actually an infinite percent better than they would have done yesterday
They did it to fall into a perceived neutral zone where they believed they wouldn’t be shot by either side - in spite of the UI showing that the side would in fact be hostile to them for this action. That one side has re-evaluated what that means to them and is now holding you accountable for an action you took. You don’t get to not pick a side anymore. You’re either with the trigs or with edencom.
If you want the choice to be made easy for you, Trigs have 12 lim systems (with gates that are likely to turn off) and 22 minor victory systems currently. Edencom has 37 fortresses and 40 minor victory systems. That’s about 2.265:1
Might want to get those edencom standings back up by shooting some trigs.
CCP doesn’t understand Ex Post Facto.
Changing rules so that once legal actions are now illegal is fine.
Penalizing people under new laws for old actions is not.
If you driving down a street posted at 70mph/kph for 2 months at 70 every day, you wouldn’t get a speeding ticket. They then reduce it to 35, which you complain about, but follow. Then you receive 2 months worth of speeding tickets for going twice the posted speed limit.
That would be unfair.
CCP had 2 months where they could have posted that this loophole was not intended and would be corrected at a later patch. They could have clarified that EDENCOM would change their ROE at some later date. They could have even zeroed out any negative EDENCOM/Trig standing that was the obvious result of someone following the rules to persue neutral standings with both sides ( below around .05 or .01).
Instead, they penalize players for following the rules at the time, then giving them negative consequences as a result. The 2 months of complete silence from the devs despite hundreds of postings about the subject makes the apparent planned fix a hurried duct tape and baling wire approach to a problem that should have been approached far,far earlier.
Sure, actions have consequences, but it is wrong for CCP to make rule abiding players pay a price for lazy programming and community mismanagement.
The UI showed from the start that Edencom would attack at any negative standing. It was obvious that them not doing so was a unintended.
No, it was not.
Proof : people believe it was intended, and therefore acted in consequence.
A graph without a clear legend is not worth looking at.
Highsec is broken, I don’t get the point of NPC constantly harassing players.
When has that ever stopped CCP, though? Expecting that pattern to change is just deluding oneself.
It’s not a graph, it’s a flow chart. Each step is labelled.
Make area less static
Wait… Stop being logical dammit!
I for one am a huge fan of the increase in group PvE content, especially when the outcome is still driven by PvP activity. It reminds me of pushing lanes in a MOBA. I’m still competing against other players, but through PvE impact.
I was also initially very unsure about the permanent changes to system security, but I like that space is less static, that if I care about the outcome I can and should participate. And if I don’t participate, I’m stuck with the consequences. If you don’t want space to change, join the fight on behalf of EDENCOM.
I personally would love to see more dynamic systems in game, like the system index for manufacturing and research. If system security changes based on how dangerous an area actually was (number of ships/pods destroyed, number of illegal ganks) then the map could change dramatically. Players would be forced to move around if they wanted to stay safe.
Eve has been around for nearly 20 years. It used to be a lot harder, especially for logistics. I think bringing some of that challenge back is good.
The EDENCOM changes have a lot of impact, please allow a one time standing reset!