I am also getting the same issue with porpoise. My pre-patch yield was 204 m3/cycle/drone but it is now 136m3/cycle/drone.
[204 - 136] / 136 = 0.5
So the role bonus is missing even though it is still in the description.
I am also getting the same issue with porpoise. My pre-patch yield was 204 m3/cycle/drone but it is now 136m3/cycle/drone.
[204 - 136] / 136 = 0.5
So the role bonus is missing even though it is still in the description.
@CCP_Paragon
The People & Places window does not load Lcations when first one logs in, but sits with a permanent āI am thinkingā swirl. You have to select another tab then go back to Locations to get anything to load, and even then, the swirling wheel often persistsā¦
Sounds like a sensible proposal.
Procurer: it is missing 2 mid slots.
Retriever: hull, armor and shield HP do not match the expected values.
Shouldnt have to buy the skill book again, after we already spent 100-200m on the 3 original abyssal ore books. I would have expected either a similiar amount of isk returned, or 1-3 of the skill books in the inventory. @CCP_Habakuk
the reason was so those that no longer mine could use those SP elsewhere.
Iām not talking about the SP though, iām talking about the skill book and cost associated to purchasing the original 3 skill books. They refunded the isk for the original ore books (veld, scord etc), so why not give back the Abyssal ones back as the new Abssal book or back as isk.
because they scam us.
Would you please fix the ice belt respawn BUG! of all the things that an Icelander could screw up I would have never guesse
d an ice belt spawn!
The pointer and probably other pointers as well are not aligned properly in the box. As you can see in the following picture, the text can be positioned properly in the box:
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There is also an inexplicable Font discrepancy between the boxes. Why donāt single line pointers use the same H1 format that multi-layer pointers use for the title?
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There are also 2 NES pointers but one is dysfunctional, as the game tells me.
In the new ui for cargo bay that was added in the fitting window. Abyssal modules in your cargo bay do not appear. Iāve tested this with Abyssal 500mn Microwarpdrive and Abyssal Magnetic Field stabilisers.
A few others iāve spoken with also report the same. Please fix this. Thanks!
The Skiff with a t2 modulated strip miner and a crystal A-II, yesterday was doing 36m3/sec and i thought that was a good buff. Now it has been nerfed today down to its old levels, like nothing happened.
It was like, surprise you get to mine at the same level you always have now with the annoyance of fueling a Industrial Module. And drones that are useless so you actually mine less.
I know. If only there was someone paid to do this!
They fired their one bug tester, he was complaining too much.
The tool tip wasnāt calculating it correctly yesterday. Now it does.
That makes no sense, then this update offers ZERO buffs? What was the point?
Yeah. Uh, CCP? Do you think maybe you could fix this issue of ice belts not spawning any ice?
Its kinda my primary source of income. And its kinda important to keep those new industrial cores running.
Also kinda important for fuel for player stations.
Yeah. We kinda need that stuffā¦
āRepublic Valklearā Pants & Jacket apparel for both genders disappeared from market and contract search engine.
Bug report ID EBR-227663
This is the picture of a freshly spawned Colossal, I donāt see any doubling of Resources except for Crokite and a slight increase in Merc. when mining with Tech II Type A, this is a 30% nerf to complex ORE and a 20% nerf to Merc compared to before patch. same reported via ingame bug report
Because of the buffs to T2 strips and waste, both yield and available ore have been buffed across the board. Then there are EHP buffs.
But that said, there doesnāt even need to be buffs for an update. Update =/= buff. Some things also needed nerfing, like the Orca.
The point is to make a better game.