Version 24.01 - Cradle of War - Known Issues

It’s there… but it’s not there. Or it isn’t… :rofl:

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Hey, I’ve been decloaked by moons and planets lately. I don’t remember that happening before. Though they are not non-interactable objects.

However, non-interactable objects have always decloaked ships. It’s just that Fenris has lately increased the list of objects qualifying as non-interactable.

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Try using a non-faulty cloaking device. :thinking:

:popcorn:

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Moons and planets I understand (and they have been doing that for ages), because they are interactable objects that you can see on the overview and in-space brackets if you want. But these are called specifically NON-Interactable. It makes no sense that they can decloak me or get me stuck inside their geometry.

PI… Planetary Interaction… so technically interact-able? (grins :laughing: :upside_down_face: )

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Best get that memory checked, it’s being going on for decades.

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Still not fixed :stuck_out_tongue:

what a clown show

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cant report a bug wen f12 is the bug.

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they said bug reporting was down

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Ship engine trails are completely missing in space since the patch.

The ship hulls and overall environment render perfectly, but the blue thruster/exhaust particle trails are entirely absent.

Bug Reporter: The in-game F12 bug reporting tool is currently non-functional and returns a connection error, which is why I am reporting this here.

Troubleshooting Attempted: Cleared launcher shared cache, deleted local App Data cache folders, cycled shader presets, and toggled between DX11 and DX12 frameworks with zero success.

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