my feedback for the new epic arc after finishing it yesterday:
It’s…disappointing. I wasn’t expecting much. I mean, the old SoE Epic Arc wasn’t great, and the recent ‘mining’ Epic Arc felt like just a bunch of typical agent mission missions w/ the express purpose of getting a free Pioneer.
…but I was still disappointed.
The old new player experience mission, which had a brief trip to a Minmatar staging area w/ lots of ships, followed by a ‘large battle’ in a space/grid w/ a large circular (spiky?) structure, which, I think, ended in player ship destruction (and pod destruction? it’s fuzzy…might’ve been a decade or so ago since that got changed to the previous NPE?) was, I think, much better, overall.
Each mission felt rushed. The actual gameplay within each simulation didn’t feel good, at all. Is this supposed to help teach new players…something?
It’s nice that you’re given a free ship + some free modules, but that whole thing is, in itself, a wasted opportunity to teach new players something. The first one has you fly in a Merlin, and one of the things you’re expected to do is remote shield boost some transports?
IMHO, if you wanted to drive home the importance of logi, you could’ve given a full fitted logi ship and had the entire mission about flying as logi. Want to simulate a fleet engagement? Have an NPC anchor, and have the player ‘keep distance’ to that NPC anchor while they do logi ‘heals’. That would’ve been much more useful, IMHO, than anything from the 4 simulations.
As it is, tho’, you get one gun and a bunch of other modules for the free frigate, and the process of doing the simulation feels much worse for it (e.g., 1 gun made slow work of the hostile NPCs).
Please reconsider which ships and how they’re given: just give fully fitted ships, and add something like an aside, telling players what these ships/features/modules and rigs are (yes, please add rigs).
Please also reconsider what the content of each simulation is. It just felt really off. It didn’t help that some issues were there (e.g., objective: kill 4 ships, w/ a bonus if killed in x time…enemy ships are hundreds of kilometres away, and the frigate has an AB. Look, I don’t care for the paltry bonus, but that was frustrating (also, after killing the NPCs, I couldn’t warp to the acceleration gate because the whole simulation grid prevented; I had to warp outside the mission area, then back to the start…))
The scenarios and overall presentation were also underwhelming. For the Caldari one: I know who Tovil-Toba is, and what he did with his carrier. But, unless I missed it, and I did pan my camera around to try and see, Tovil-Toba’s carrier just warps off, and you get something like a ‘explosion sound happens’ in the text box for the Epic Arc. Come on…‘show, don’t tell’.
Can the EVE client not play cinematic cutscenes or something? 'cause that could’ve been a good moment to use that exact moment from the Caldari trailer/cinematic from a few years ago (but a new, better one, would be welcome, too).
'cause I know what happened. I’ve seen that trailer/cinematic. But this new Epic Arc is supposed to be for new players, yes? And, unless they’ve been directed to the trailers, they probably won’t have much context.
Also, please consider the overall ‘feel’ of each simulation. Part of the draw of EVE, IMHO, is the scale of how big it feels. The simulations made it feel…‘small’. Again, the old new player experience w/ a ‘big battle’ in the end did it better. I’m also not asking for something absurd like simulating TiDi content, but…it could be so much better than what I played through yesterday.
Lastly, the whole thing just…ends. No falling action leading to a conclusion. I guess you could excuse the ‘call to action’ by each empire’s agent as the ‘conclusion’, but…ugh. It just feels so rushed and lackluster.
I was just playing a story-heavy live-service game, and after the climactic fight, the falling action + conclusion was probably close to an hour, w/ almost all the interactions being fully voice acted. I know EVE isn’t raking in gacha game money, but I feel like much better could’ve been done for the new Epic Arc.
If anything, the overall feel of this new player experience may actually be worse than the previous one (which is weird, since a good chunk of it is from the previous one).
So, yeah…I hope the above helps. I rarely ever post in these forums, but I’m just disappointed, is all.