Want to start learning how to solo PVP, need ship suggestions

Old school best school.

Fit up a T1 frigate of whatever you fly. Fit the best stuff you can. Doesn’t even matter if it sucks, just give it a try.
Look on the map for places with some kills in the last hour. Or just some known pirate havens like Old Man Star or Tama.
Jump in system and if the gate is clear, go make a safe or two.
Then just hop in local chat and ask for a 1v1 at the sun. Most likely you WILL get that honorable fight because people just want to PvP. Some pirate corps like BRRC enforce honoring arranged fights with kicking violators, so again- chances are you will get the closest to a ‘fair’ fight you will see in Eve.

When you die…because you will. Warp out to a safe with your pod. No bubbles in low sec means you should easily escape.
Put a GF in local and then feel free to ask questions.

Ask about your fit. Ask about tactics like orbit vs manual piloting. Ask about when to attack drones vs attacking the player ship.

Then go get another ship and do it again. And again. Eve players, especially it’s pirates, are turbo-nerds for PvP and will happily talk space murder all day.
You might be asked to join them. Do it. You will learn more in a fleet of even a couple dudes than you will in a month by yourself.
At the least, ask to join them in some fleet action. I offered to let everyone shoot me (I was in a failfit frigate anyway) at the end of the fleet. I did my first gate camping by escaping the camp then asking to join them.
That is how I got out of high sec and learned to love Eve Online. After a year of plunder and typing YAARRR in local I progressed to null sec where I live today. But it’s those early days bouncing Rifters off each other that sold me on this game for the long haul.

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I am an experienced pvp player and still fly my starter fits around fw space. Try googling Breacher, Rifter, Merlin and Incursus pvp fits. They are cheap, fun and quite effective without blowing all your isk while learning pvp. It’s a great way to learn and you should end up with a 50/50 win/loss record, even when taking fights you are not “supposed” to win.

Tristan, dont forget tristan!!

You may find in FW space these days a mwd fit is far more advantageous but only for taking the fights outside the gate (not inside the fw plex), it would also allow you to take hat same ship and fit into nullsec where afterburners arent used.


you can refit to ab for inside plexes, works well as an up close brawler or scram kiter (upto 9 or 9km range)
IMPORTANT learn how to slingshot.

May be fun…

Honestly in lowsec and in null only the way in which you deal with a target decides what ship you should be in many cases, some people even have solo ‘battle’ t1 logi cruisers for lowsec and do pretty well by baiting people to try and kill them.

ProTip.

Navigation V
Acceleration control V

Possibly the most overlooked skills in eve.

While googling fits is the most common answer, I don’t really suggest it. Eve is a very old game and information that worked even a year ago might be completely wrong now. Looking at ZKill is a better way to detect patterns…but that is all. Remember the fits you see are on people that died…it might be that their fit sucked. They might be fits designed for use in fleets and not solo PvP. They might be fits maxed for PvE.
Take it all with a grain of salt. But…you can see patterns emerge like whether ships are mostly fit with rails versus blasters. Armor vs Shield.

What you really need to do is stare at the fitting screen and simulator. It’s tedious but it is it’s own mini-game for many players. Learning what prevents you from fitting something will also tell you what skills you need to train. The value of having something at IV versus the grind to get V.
Newbs look at skills to train and ships to fly as separate questions. But one leads to the other. You miss that by googling.

First, pick what you are trying to do. This will determine a lot of things right away. For example for solo you will need to fit tackle and the Prop Jamming skill reduces the cap usage of your most important tackle modules-- webs, warp disruptors and scrams. Cap usage is more critical for Amarr and Gallante who have high cap draw weapons, so grinding the V there might be worth it right away or you might coast on IV for awhile. If you plan to brawl, then you will likely be running webs and a point- so again the skill to reduce cap usage is a primary concern.
Where you fight also makes a difference. In null sec we almost always have MWD because we burn thru a lot of bubbles and tend to fight at a distance with dedicated tackle. In low sec there are no bubbles so AB’s are more common because a scram shuts off an MWD but doesn’t affect an AB. If you are looking to fight in an FW plex for example, you can force a close range fight -at least initially- because the other guy will appear within a certain distance of a beacon just like camping a gate.

If you are really serious about PvP just join a big null sec alliance. We all have newbie specific corps that hand out ships and encourage you to go die in a fire. They have classes on everything from solo PvP to FC’ing capital fleets. We have a ton of solo PvP’ers and they will happily share knowledge. We also have fleets which are the best way to learn the basics before striking out on your own.

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Solo means "nobody supports you ". So, nullsec alliance have a big problems - tons of blue pluses , offwars and they want you do your solo in free of cta time. Just follow 10 frig/destr plan and speak to your enemies after fights. They teach you the best.

Holy ■■■■, that is some excellent info right there, thanks for sharing! :heart:

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It’s been a couple years, but I damn near lost to one of those triple ancillary Herons. lol I get the feeling that getting back into EVE after a year away is going to suck.

This is an amazing resource, thanks for sharing!

Just gotta watch out for all those T3C’s since WH’s are loaded with them.

Shut the ■■■■ up sabus

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Closed for no new content in 5 months, and necromancy is still illegal.

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