Hello, like many of you before think it’s time we give a nice over haul to the war system? Why should the system be built on I want to declare war on your whole corp but really i just want to go after one person?
So the system should be split up on a few new rules and new ways to target people with a nice bounty system behind it. Oh yes why can’t we get the rating system on this as well. By adding more factors in with the mix the system could be great base on person security level and bounty system and I declare war system on it. I do think it’s time we just merge it all into one system the “War System”.
So the war system should be base on 3 items which you should be able to declare war on are,
Players - Corps / Alliances - Structures
Player or Players "I declare war system"
Q: Who can you war declare on?
A: Anyone, with 7 days max allowed to declare war on someone. You will only also be allow to do it up too 3 players at any given time. You will also not be allowed any aid during the fighting period.
Q: What would the bounty do?
A: Places a bounty on their head for X mount of time when you declare war on someone. With the min of 24 hours or max of one week.
Q: How would the Security effect the new system?
Security levels are base on how fast you can war-deck someone. Anything above 0 is 24 hours, anything below 0 line is and will be instant. No fee’s as well when you declare war players with below the 0 line.