I have a question regarding the purpose of War Declarations, as it is currently implemented. To be succinct, does it serve a game play mechanic that is even necessary?
When you try to start a new corporation, with new players, many are going to start out in high sec, running missions, mining, whatever it is you are focusing on. You are in the building stage, preparing to move out to the ‘real’ game, in null.
The current mechanics allow for people to pay a nominal fee, and simply profit off of killing you all; developed pvp corps make money, stifling growth and development, and the end result seems to be that people must leave corp, abandon their enterprise, and play solo, since being part of the ‘guild,’ which is what corps here amount to, is immediately capitalized on and war declared against a fledgling corp before it can even grow strong enough to leave high sec.
I have seen this on many threads over the years, and it is defended pretty poorly, in my opinion. The sole use of wardecs in today’s game seems to be that of ‘chickenhawking’ people trying to build a start for themselves, while under the protection of high sec police. Is there, in fact, any other use of this mechanic?