They do.
I do invention and I have to deal with market. You DECIDE to buy them from NPC, which is a way to compete the other people by not giving them your money.
When hauling stuff, you need to either tank it, or be aware of your surrounding.
When you kill rats in your full-officer loki, you expect people not to come gank you. You CHOSE your system to do so, and if the conditions change you will have to adapt - eg if CODE. come to your system on a regular basis.
Wrong, going by that logic, not logging in or just sitting in station doing nothing is also PvP since you’re actually denying other players the opportunity to scam, steal and or destroy your assets.
You people will reach for anything in an attempt to prove yourselves right.
I agree, but most people arent used to thinking of inaction/no participation as a valid choice of action which impacts other players, via your absence.
When I call EVE an aquarium, Im not talking about the liquid physics of ship flight, Im talking about hydraulic pressure in a contained environment.
Every action, or lack of action, impacts EVE, and the next second of EVE, in continuity.
This is a concept largely unrepresented in Western thinking, but is well established in other ideological paradigms.
No event, or thing, exists in isolation. Its shape and actions, or lack of it, define everything around it, as much as that shape/action, or lack of it, is defined by that which is around it.
Yeah, was just proving a point with that statement of no interaction with the game is also PvP.
Any aspect of this game can eventually be presented in a twisted skewed viewpoint to prove an opinion as being correct.
If I’m in a system for weeks on end with no other players and I’m mining, killing NPC’s, running missions, reprocessing loot, manufacturing and purchasing LP items without ever interacting with or affecting another player, then it’s PvE. Plain and simple. My interaction is with the environment only and hasn’t affected any other player due to the server landscape being reset at DT every 24 hrs.
Ohhh but nooo, bullheaded PvP fanatics will reach for any far-fetched extreme example in an attempt to prove in one way or another that all PvE content in this game is either affected by or affects PvP.
You didn’t read my whole post.
It is not pve unless you are in a situation where no player can affect you. The fact that you do not have anybody in system does not mean you must not be prepared to this.
Go mine in a .5 system in an untanked covetor. Why don’t you ? Because you don’t want to give free kills. That IS PVP. Not loggin in when you know that would give intelligence away is PVP. logging off in a system when you are sure people noticed you logged off is PVP.
There is PVP (by definition) the moment your goal and someone else’s goal are in opposition, the moment there EXISTS somewhere someone who would want to shoot you or take the resources you are farming. You don’t need to fit a point for PVP. You just need to have an account.
I want to sub to a pvp game theres lots of MOBAs out there and even in other MMORPGS ive done better pvp than what eve has to offer, even though eve has thousands that can be in a fight, most is small gang warfare and ontop of that its docking games or scams into thinking your going to be in a decent fight. CCP even listed the log off traps as not an exploit which is total garbage because those can happen ONLY if you have 3rd party comms anyways.
I’m telling your definition of PvP is limiting it to actually kill someone when its meaning is much wider.
Just because you are not aware other people can come and interact with you, does not prevent said interaction. This is not extreme. This is Eve. This is something new players don’t understand, until they get ganked by CODE. PvP is not consensual balanced fair fight.
The CSM summit notes demonstrate that at least 3 of the members have concerns that the present meta of the game results in players believing their best possible course of action is to not log into EVE.
Iterating a mechanic last changed in 2012 to address concerns of player engagement must surely be considered a positive?
Without their knowledge . . . how competitive of you . . .
Of course you would say so, since the alternative is that it is not a game, and if it is not a game, your actions have a different significance than if it is a game. People will make all sorts of excuses for the things they like to do and they will insist those excuses are valid reasons for what they do. “It’s war.”, “It’s game.”, “It’s Vegas.”, “They’re bullies.”, “They’re stupid.”, etc.
I don’t really care what you do in EVE. I’m not judging you. But it is not pedantic to say “That’s not baseball.”
Here is what this is really all about.
I’m not doubting that your posts were flagged, but I didn’t flag any of your posts. In fact, I don’t think I’ve flagged a single post since I’ve been posting on the EVE forums. Good luck finding out who did.
Wow, you’re way off track. I already know that PvP is more than just ship v ship combat and that other people at any given time can interact with you in a variety of ways.
What you fail to comprehend or accept is that the PvP aspect of various PvE content in this game can be eliminated under the right circumstances. Earlier I stated the parameters of a hypothetical scenario of how that can happen but then lo and behold, the PvP fan club starts clutching at straws, reaching for any example whatsoever in an attempt to prove that everything in this game is tied in with PvP.
To further illustrate your obstinance and failure to understand, you now talk to me like I’m a brand new player and for some unknown reason, bring up CODE and high sec ganking.
We’re not going to agree so give it a rest already.