How does corp C stop me declaring war.
There is literally no mechanic that prevents me pressing the button to pay concord.
And they can’t station camp me because of insti warp bookmarks and jump clones.
Sure, Concord is willing to let you declare war for a mere 50m. Now everywhere you are being chased by corp C who has only the objective of blowing you up for S&G. No matter how much you run they can chase. They can station camp you and place people at insta-warp bookmark points and gate camp the next sections along with locations they discover your jump clones. In other words they FULLY have the ability to deny you ability to wage war right now.
The point you are missing is that for many HS PvP players that is about the last remaining aspect of PvP. Removing their content…well that has been going on for awhile and it hasn’t been good, IMO.
As for war, war has never been such that it is over a specific objective. If you want to change war, that might be a reasonable discussion, but you are simply adding on another constraint and expecting an outcome different than fewer players in HS.
Yes, but they aren’t all set up by war dec groups now are they. I look at a response like this and I wonder…do people actually understand what a non-sequitur is these days?
So your previous comment about limiting war decs was a lie. Well I’ll give you credit for telling a blatant bald faced lie.
Non-sequitur much?
I’m with you there Nevyn. I agree that war decs are in a very bad place right now. Maybe they were never in a very good place, but this…this strikes me as simply a change that will drive out HS PvP players…and for what? Not much, IMO.
So…you offer a change that isn’t a change other than adding more constraints.
They can blow up his citadels, but it does not end the war under the current mechanics. Under your proposal it ends the war.
Makes me wonder…do you understand your own proposal?
There’s nothing preventing them from needing to attack a corp that has the sole objective of blowing up them. Never has been. Their “content” is basically declare never ending war because of no responsibility and no consequences. Either we want this responsibility and consequences to exist or it stays the same and never changes. But nothing has stopped this from happening already beyond people being too bored of high sec war groups to just remove the ability to declare war on them already. In effect you are telling me that the only thing that corporations are good for is declaring war now.
War has always been over specific objectives. They have been loosely interpreted in this world as well but extermination of a faction has been one of them. If war has no objectives that can be defined then why not call it fluffy bunny poops? It serves the same distinction as being undefined. Declaring “content” as an objective doesn’t change that high sec massive corporations could CURRENTLY eliminate your ability to play the game in a corp by just doing what you are already afraid of them doing.
A conclusion or statement that does not logically follow from the previous argument or statement. “Cheap” is still relative. You want to put a station in space. Great. Nothing stopping you from doing such short of not having the skills to do such. Want to buy one from somebody not in war? Go for it. Think that it’d be awesome to blow up every citadel in the game? Nothing stopping you from assembling a group to start doing it. Go for it. Build a war dec group of 50,000 active players and go thru system by system and eliminate everything that isn’t yours and replace it with things that are yours. I have no qualms about you trying such.
Your corp still has a vulnerability timer. All your stations follow this. Don’t like your war timers being all at the same time? Well you can set every station at a different vulnerability time but this doesn’t prevent every station from being attacked simultaneously does it? Not in the war still results in not in the war. You shoot at things not in a war with you the consequences of doing such still will happen. No lies. Flat facts. You can always quit your war. Nobody will make you stop your war but you. Concord’s fee might just be that you can’t declare that war for 2 weeks. Concord’s fee might just be isk. Concord’s fee might just be your war is over in 24 hours and for the time this exists you can’t declare war from that station by planting a new module in and starting a war.
How the hell should I know what CCP would consider a fair mechanic in this? I’m not CCP.
Objection to an addition that would prevent a high sec group from pulling everybody into war at the same time due to the quantity of high sec people that can exist is… wrong? That’s equal to saying that you are happy with the possibility that everything you do right now is completely acceptable for a large group to just decide you can’t do anything anywhere because they will camp you everywhere as they have declared war.
You haven’t stopped being at war. You’re just being a defender against one corp instead of an attacker. You should really consider making a dent in the people camping you. I won’t force your corporation to surrender to corp C. Entirely your option to deny them forever or sit in a station being camped because it’s perfectly acceptable under current eve online rules to camp war targets you have found. You’re free to call in group Q, or switch to Corp Z, or to just switch characters to wait it out. War still happens.
We’re a pvp alliance. We’d love it, except that most of us face issues with Facpo in highsec, so rarely enter highsec and usually go completely unaffected by wardecs anyway.
These posts are getting longer and longer and longer and you’d think in all that someone would have said something new that hasn’t been said in the past decade and a half, but nup. Nada.
And whoever said that game wasn’t harder five to ten years ago, that depends entirely on your levels of competence.
Yup has been said before, war decs should lockplayers into said corp for duration of the initial war dec. If they leave then they should get a timer for that duration.
Not a bad idea…
If you want to force a player into a week (or more) long hiatus from EvE.
Remember these are the people who would normally jump back to an NPC corp for the war duration, so they’re already not going to fight. I can say that if a player takes a week off due to not being able to play how they like , then the temptation to take just another day becomes easier and easier to justify, until the next time you log in - is to undo a sub.
I would rather have players actually in EvE even if they’re just trying to PVE their way in a PVP game. However, if your purpose is to make EvE die that much faster… carry on with this proposal.
i think i should clarify that i meant the previous comment
As entirely sarcastic
hs mercs use a term like ‘highsec denial’ when they dec null and wh corps but in general most of us use out of corp alts anyway, except stupid people; you cant fix stupid.
Set the wardeccers to low standings.
Keep local chat in a separate window and set the members list to compact.
Look at their war history. How many wars do they have active? How long do their wars usually last?
Look up the deccers on Eve-who and z-kill.
Work out how many of them are active, where they operate, what they like to kill and what they like to fly.
Are they looking for easy kills in certain systems? Are they specialist structure bashers? Do they hunt blinged-out mission/incursion ships? Or do they just blanket wardec anything they see and hope for opportunistic kills?
All of these steps will make your week-long highsec wardec a breeze.
Either avoid the deccers, protect their target assets or simply play on your alts for a week if all else fails.
OR man up and take the fight to them.
Highsec deccers don’t usually expect any kind of organised resistance.
why would i do that? i didnt pay to dec them?? that makes no sense even if mostly all they do is dock up if you did…
i could probably tell you offhand where most live and hang out, i also have a list of alts used for stuff like neutral logi…
this isnt the afk cloaking thread where someone actually comes to vist your system y’know, telling people to follow the steps you just described on this thread is probably rather pointless; they know already the sad fact of the matter is nowadays decs dont actually tend to happen ‘for a reason’ other than ‘easy kills’ which is not what the intention is or was.
Speak for yourself. If I wardec in high sec, it’s because I want a fight, and I usually pick corps that I suspect will bring one. And I’ve had some great ones. Stop making assumptions about people you know nothing about.
And yet, defenders retain all the advantage in a wardec, not the least of which is being able to bring multiple and unlimited allies onto their side for absolutely no cost.
if that were true you wouldnt be doing that in highsec, everyone here knows thats true; if you were after PvP fights in honesty youd probably be in lowsec.
I don’t spend much time in high sec at all. Feel free to refer to my KB. Additionally, one of the last high sec wardecs I engaged in, they brought the fight to us. The reason I wardec in high sec is to encourage people to PVP, and I try to pick people who seem to have the right attitude. I picked this corp because they were coming into my lowsec mining, and when I started killing their miners in lowsec, they started sending an escort, which brought good fights. The wardec formalised it, and as a result of the war, in which I mostly used my low-SP high sec alt Milana Pollard, we all made some new friends, both my guys, and their’s.
So don’t call me a liar when you haven’t got all the facts. I don’t wardec in highsec for ‘ezmode’, I do it to encourage players to take control of their own destiny within the game, and to teach them how to both fight, and avoid the fight. And Honk Squad aren’t the only example of a corp, new or otherwise, coming out the better for it. You think I want easy kills? You think wardecs are the only way to get them? There are plenty of idiots fumbling their way into lowsec all the time that are plenty easy to kill. Boring. Give me a real fight, please.