Was ganking ever buffed?

There is a difference between shooting someone’s spaceship in a video game and battering an old woman in real life. Please tell me you recognize this.

2 Likes

Sorry for falling in the soup like a dead fly but even if it isn’t the same thing, the results are the same.
Poor grandma looses money ( stolen by the brick handler ) and the player also looses money ( Omega Time, ship/modules lost, carebear crying…
But I’m not advocating for anything in EVE to change and never will. I’m not as smart as the devs so I only log in and appreciate the game the way it was meant to be.

1 Like

Sry that isn’t true. You pay CCP for the Server Access - nothing more. Nothing you ever get on your account is worth a single penny. It all is property of CCP and no one else, they only “sell” you the right to access it.

So, if you are ganked, you lose nothing in terms of real money, because all you paid for - the server access - still is there.

Pods with no implants get suicide ganked in high-sec all the time. There’s no in-game material gain for the person doing the ganking. None. You could argue that it’s fun for one person, but for me it’s just a plot hole, it takes me out of the game. I’m not willing to suspend my disbelief that far, who would voluntarily join the Catalyst ship crew of a proven violent, sadistic, immortal sociopath, or even hand them a pilot’s license in the first place?

2 Likes

Well, ganking was buffed several times and now it gets its turn with the nerf bat.

1 Like

Of course I recognize the difference between real violence and video game mechanics. But you’re missing the point: the analogy isn’t about equating the severity of the outcomes—it’s about highlighting the logic of blaming the victim.

In both cases, you’re excusing the aggressor by saying the victim “should have known better.” Whether it’s in real life or in-game, that line of thinking shifts responsibility off the one committing the act and onto the one who suffered it.

So yes, obviously they’re different contexts—but the mindset you’re defending is the same.

Why would you assume that?

I know that I’m smarter.

You’re either delusional or gaslighting.

Neither is healthy.

2 Likes

I agree with you on Omega Time but it would be completely true if every player gained their stations/ships/modules/ammo solely with in-game resources, which we know all of them don’t. Many players spend real money for PLEX in order to buy stations/ships/modules/ammo and that’s what I was referring to with the poor grandma/player analogy.
Of course the answer is “If they want to spend real money on EVE no one is forcing them”

1 Like

Ganking was not buffed. it’s just Gankers became experts on their craft. Anti Ganking was the one that been nerfed to the ground. I can’t sympathize anymore with carebears because of what they did.

Except for the fact that the results for one is in real life where laws are in place making it illegal to batter people, and it is immoral to batter people, as people don’t just wake up in the clone vat right as rain after being bludgeoned by a brick.

I know that we all know this, which is why I find this argument a little tedious.

1 Like

I understand the argument; I have had this conversation a dozen times on this forum. It seems to me the argument is in bad faith. EvE revolves around spaceship combat. In EvE it is expected for ships to shoot and get shot. It is not expected in any society in the real world for people to bash other people with bricks. It is totally expected to have your spaceship shot at in EvE.

It is either an argument made in bad faith, an argument made by someone who doesn’t understand what EvE is, or an argument made by someone who thinks it is acceptable and to be expected to bash people with bricks in the real world.


You keep repeating the obvious—that EVE involves spaceship combat—as if that ends the conversation. It doesn’t.

The problem isn’t that ships explode. The problem is why and how they explode. When there’s no material gain, no tactical reason, and the only purpose is to harass, that’s not compelling gameplay—it’s just griefing with a lore pass.

Dismissing any critique as ignorance or bad faith is a lazy dodge. It’s easier to accuse someone of not “understanding EVE” than to admit that maybe—just maybe—the mechanics aren’t as airtight as you want them to be.


1 Like

It is tiresome to have to point out the obvious.

You seem to feel that you are a moral arbitrator for other people’s action in this video game. I am not religious, but I suspect that God alone knows what goes on in people’s hearts and minds. The fact that you don’t like an action doesn’t mean that the action is inherently immoral in the setting of EvE.

I do dismiss the critique because it is either made in bad faith, made by someone who does not understand the game, or made by someone who does not understand the problem with bashing people in the real world.

I don’t understand what you mean by “the mechanics aren’t as airtight as you want them to be”. I have expressed no desires to change the mechanics in EvE to make them “airtight”. I honestly don’t even know what that means. Maybe you can help me understand your point of view by expanding on what you mean with your final sentence, as it seems to me the argument is coming from one of three positions above.

Every station I go to is usually pretty quiet. I have autopiloted countless times across the map without any trouble. I might be wrong, since I am usually in Caldari or Gallente. But yeah, removing it would make quite a few gamers sad.

1 Like

Oh deary me.

I mean…if granny had specifically paid £12.50 a month to have access to an area of town where no-one is safe and marauding gangs of purse snatchers roam all day and granny knows this and signs up anyway…that’s rather more like EVE.

4 Likes

People doing PvP in a PvP game are ‘harassing’ ? That’s on par with claiming I am ‘harassing’ someone by taking their bishop with my pawn. I mean…poor bishop was just sitting there minding its own business.

3 Likes

:wink:

5 Likes

Calm down, ganker. Dry up your tears. It’s going to be okay.

My T3C can’t reach the DPS of a T1 Catalyst with my current skills. Of course, the Proteus has a great many other features, but for raw DPS? The Catalyst wins. It’s cheap, requires almost no skills, and does massive DPS. 1200 DPS on a disposable ship.

4 of them can easily take down an Exhumer that requires months of skilling in 0.7 space and they do so by employing the oldest exploit in Eve’s history- the neutral bumping ship that never gets a suspect flag which means it can’t be countered.

I’m not complaining- I’m merely pointing out that the new shipment of ganker tears is not at all warranted.

As for not being able to dock in citadels to avoid Concord? Well- do you really want to go that route because it would be hilarious to watch Concord follow gankers back to their citadel and then blow it up like a SWAT team breaching a house!!! Loot Piñata!

And high sec ganking victims can’t really mount a rescue- they have to go get a new ship and by them, the gankers have run off and are waiting out timers in their escape pods. What do you expect the victims to do? Blow up your new ships and get Concorded themselves? Lose two ships? That’s not really worth it and that is why gankers hunt in High Sec. If they weren’t afraid of retaliation, they’d hunt in Low.

I’m all for PvP in High Sec, but the name calling is getting exhausting. If anyone is “carebear” it’s the gankers who use disposable ships with high offense and zero defense because defense isn’t needed.

Personally, the bumping ship is the real problem. All it takes is a disposable frigate on an Alpha account. If the miner engages it with drones, the mining barge gets Concorded even if the gankers fail in their task. Seeing the bumping ship get a suspect flag would be awesome!

This right here… Avoiding Concord with an Alpha Account by bumping indefinitely. That’s an exploit be any definition. And you’re still crying because CCP stopped letting you do it

No one ever did this to me, but if they had, I’d simply log off since I’d have no conflict timer. My ship would warp away and vanish.

2 Likes

Not sure, how can a frigate successfully bump a barge? The physics engine require the bumper to be both fast and have considerable mass compared to the target, otheriwse the effect will be negligible. :thinking:

I’ve seen Titans get bumped off grid by non-capitals. But bring a T1 cruiser if you want. Either way, alpha account. Little Skill. Hell, use the faction that doesn’t require ship skills- can’t recall the name- They have the Metamorphosis and the Praxis…

That’s all good, I was just commenting on the frigate part as I’ve never seen anyone use that for bumping so was curious. Also best to keep your arguments factual and accurate to give less opportunity for the opposition to take it apart. :wink:

Btw usually they tend to use this for bumping as far as I know:

:eyes:

2 Likes