Look kid, your idea ain’t new and it pops up every other month or so. At least some people try to put more thought into it other than “there should be something”.
There are a rising number of complaints regarding capital ships and how they have begun to strangle the game. One of the issues with capital ships as most vets are aware is that a single dreadnought requires many smaller ships to defeat in an effective manner. It is certainly true that you can hold a given capital in place with a single interceptor while you wait for backup however you will be ignoring the cost of human time and log ins to defeat a single ship that, once insurance is figured, di…
The ammount of supers and capitals in eve is vast now. CCP have to reduce it to make eve more playable. My suggestion:
Make supercaps consume 50% of it’s hull cost per month
Capitals - 20%
If player does not provide service to his super, than it will take irreparable damage to some attributes like hull ammount, damage multiplire etc. Also reprocessing a damaged ship will not bring same ammount of resources as a healthy one.
Cheers 0/
Hi ,
I think we need to implement a upkeep cost for ships.
The reason would be to try and combat the current issue with capital ships . Caps are being built far more than are being destroyed, supers and titans more than any other. Dreads are probably the exception as they tend to suicide a lot.
The system should be fairly simple , Every week/month you pay a cost for maintaining a ship . you would pay to the owner of your station. If you are docked in a alliance citadel then the alliance pays …
Bring in a mechanic which introduces degredation of ships and other proliferated assets that can only be prevented/repaired with a new material.
Create an up keep cost to nerf the hoarders of supers and titans ect.
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