What are your thoughts on sarcity?

I Agree they are database driven, but the problem with that idea is, who wants to put there name on the line and state there preferences. Most people who want to play a quiet game and not be noticed, and not put there name up or vote. and i think this is well above 60% of eve players. Hell Im not mad on PVP but due to the situation im in atm , I do PVP. Variety is what i like , I want to sit down have a pina colada, in one hand and a full house in the other. Also look at the player count now, CCP,s great changes is making the player base less than it was in 2006. lol.

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It’s absolutely a good thing for EVE in the long run to make resources more scarce. It may be painful for some players who aren’t blessed with the ability of thinking more than one step ahead, but it’s simply necessary and will benefit mainly the miners and industrialists in the end.

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Dude , Scarce resources, in 2003 it took 3 months of mining in high sec to get a battleship, which i lost fighting the COUNTESSER. with my m8, so 3 months l8r , we got 2 more battleships, hell cruisers took a month to mine , when minerals were in high sec. ok karak , in 10 years you may have a capital but i guarantee you will lose it in 10 mins , because the old players , when eve was balanced , will kill you on the spot. And this is meant to stop the blocks. Damn CCP Has no Idea what this game is.

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cool story bro

People mined in frigates and cruisers back then. Hardly comparable to now.

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Yep i mined in a thorax, and i mined all the minerals, including high end. what can you mine now in high sec, trit , and pyro, dude im not having a go at you at all im having a go at how the rules of the universe change at the whim of ccp , so train for a ship you like before ccp change the skill set so it takes you 8 more months of Subs to get there. that is what i call a rip off.

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That’s your opinion. I call it a necessary re-balance of resources to make division of landscape, trade and loss meaningful again. I agree with CCP that you shouldn’t be able to harvest all resources in one spot.

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Fair enough, if you are here in 5 years , we can chat again, stay safe , and have fun.

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Scarcity should benefit the game in the long term, I just think matters shouldn’t have got to this stage where such drastic measures were desired.

The other thing about scarcity is its effects would surely be uneven. I can’t imagine the huge mining ops during the heyday of the Rorqual fleets stripmining their way through constellations, won’t have resulted in some groups having insanely large stockpiles.

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First off, we have no clear information from CCP on how scarcity is going and at what point it will end, so there is no way for the players to know what’s going on. A long time back they made it look like they would keep us informed, with graphs and numbers and everything, but that quickly ended.

As for my thoughts, the goal of scarcity was to reduce stockpiles. Somehow stockpiles are directly related to the health of the economy, but again we have no clear direction about why that is. The problem with scarcity is that it has no direct way of actually impacting stockpiles. Players with stockpiles obviously didn’t need to sell them to survive, so they don’t need to sell them now. This means that those stockpiles can just sit there forever. On top of that, if players are upset about loosing their stockpile they can just quit eve until scarcity is over, then join again and those stockpiles are back in the system. The only thing that really helped was the big war, which would require combatants to burn through stockpiles to keep the war going. This would have happened during the war regardless of scarcity, but the impact would be greater in the long run. Especially since the people in the war were also the people mining the most ore.

As for impact, if you look at MER production/destruction/mined from 1/1/20 to 6/19/21, there has been 200T more destroyed than mined. But that doesn’t mean much because I think that is produce value destroyed and not raw value like mining is.

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Does beer drinkers CCP knows what’s thier doing.? Its more important question than scarcity. The original creators of eve online no longer with CCP since 2015.

I observe that players are adopting on scarcity but the unending nerfing of ships and modules, even the nerfing that uncalled for like nullification are a different story.

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I think Planetary Interaction is the second least desirable activity in Eve. Only Project Discovery is worse.

The industry changes require more PI, which seems like a bad thing to me.

However, if somebody besides me does the PI then it might be ok.

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I am not against game dynamics taking things away from players per se. But I do think its a bad idea if its not clearly joined with new content and opportunities.

The difference between Scarcity and the Great Depression is that people could not just get up and walk away from the Great Depression.

The concept of Triglavians and Pochven was brilliant even if it was poorly implemented on so many fronts. In fact, I felt long before that that EVE systems should be more dynamic and sec status and other factors change because of things like wars, even NPC wars. Pochven was extreme, but while it took systems away from its residents, it did provide interesting new content.

Scarcity is just taking away from what I hear.

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As an industrialist I’ve got nothing good to say, to me if the market was truly a free player run economy scarcity would never have been, if a corporation wants to flood a market and crash prices why shouldn’t they be able to, PVP right?

People will say this and that but bottom line that BURN JITA a player run event that CCP allows these corporation to come in an effectively shut down the market, corporations also deny players the ability to mine and mission freely, market manipulations, etc. Yet players and corporations are not allowed to PVP the market by flooding it with goods, why not?

People say but bots, that’s ccp’s problem that they should fix not our (players), to worry about, multiboxing, again ccp allows it so if one player has 50 accounts going flooding markets that’s allowed (but it’s not), because again ccp and scarcity.

In the end, no eve is not a true sandbox because if dev’s can manipulate the market then hit us to pony up to buy in game stuff then eve is something else likened to a cash register.

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You’re the only other player apart from myself that has ever mentioned economic warfare, so to speak.

A year or two ago I made the mistake of posting my thoughts on the matter on the EVE forums and, as expected, got nothing but toxic replies to it.

Myself, if think that if CCP has such a realisitc game going - as they claim - the should add in the ability for the producers of resources to wage economic warfare against others. Why should we have to sell what we produce and be given no say whether or not that pirate corp can buy those goods? (Which they then use to kill me.)

But, then, that’d be a task that CCP isn’t up to implementing and the whines from the interests that want to continue having all their own way would be deafening…

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As a 17 year veteran scarcity is the best thing to happen in years. Due to CCP’s lack of foresight with rorquals, orcas and mineral distribution I amassed quite a fistfull of assets that are now worth so much more than when I was building them prior to scarcity. The only real change for me is only having to plex 2 accounts per month instead of 15 and not spending 30+ hours a week playing.

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CCP gave me the tools to abuse the game. I unsubbed rather than abuse it anymore.

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Come on, surely you can find something to abuse as an Alpha. :joy: :rofl: :joy:

I would prefer to screw with the game with my wife’s creepy fit orca. :smirk: (I still love what an orca can do with a cloak) But as much as I try to plan for the future in EVE, it seems for naught. I can afford the omega but why bother? I have a buttload of ships with no purpose now. I sold all my bulk just in case. I was more lucky than good not to lose any crap to the Trigs. The list goes on…

If CCP is trying to weed out the week/bots/whomever, their efforts are failing.

Bitter old vets should be CCP’s best selling point, now were the worst. Doesn’t seem right.

“You’ll be back” has lost all meaning at this point.

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With such low numbers, I was tempted to resub all my acct’s simply to make a killing while I could.

But it’s come to the point of why bother?

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You sort of left off the …“to me”. At the end.

Believe it or not, most of us are concerned about the game and player base overall and basically don’t give much of a crap about you.

Have a nice day.

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