What do players want?

In that case you should submit a bug report, it’s supposed to be impossible to blap Concord, and that’s been the case since the infamous MoO and Zombies escapades of 2003/4.

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Apparently it used to be possible but they were beefed up by CCP after the ‘Yulai incident’ -

Yulai Incident

“The long term effects of the Incident were in how CONCORD operated. Pilots repairing hostile pilots would be targeted and CONCORD ships were made invincible”

The main thing is not what happened to concord, its the level of confusion and the inability to help friends that’s the problem… actually now that I think about it, concord is just a symptom of a deeper sort of rot. Like I said, the rules of engagement are far to convoluted. I have no problem with PvP, but not ever knowing what I can and cant do sucks and makes me far less interested in it. Why shoot back if Concord is just going to blow me up for something I cant figure out? This is why so many people keep safety on green and live in highsec.

On that note, why was your safety off Green?

I mean, it’s there to stop you doing what you did (shoot someone else’s wreck by mistake).

Green = safe is not that convoluted surely?

because I live in wormholes, nullsec, and travel through lowsec a lot.

Also I don’t know that I shot a wreck, that’s just a guess on my part. Its the only thing I can think of that would have caused this to be possible.

That’s why you have a green setting. You can just try to shoot back, and the safety setting won’t let you if CONCORD would intervene.

However, it is true that in many situations you won’t be able to shoot back because your friend is in a limited engagement. That is just par for the course though as the same limitations apply to the other side - you wouldn’t want their friends joining in on your fight.

I mean you are not wrong, there are a lot of rules around highsec PvP in this game to be learned. But if you don’t want to learn them, just shoot everyone and let your safety setting tell you who was a valid target or not.

Nah, you get CONCORDed for that.

This guy killed you:

Some good Samaritans ganked him a few days after he killed you. He’s just another farmer. You (or your friend) must have had your safety on yellow (or red) and looted a can that was yellow to you and went suspect. Stealing is wrong after all.

Keep your safety setting on green and this won’t happen.

HAHAHAHAHA!!! I love that!
I do want to learn them, but they are so confusing that even after over a year I have no understanding, especially when things are tense of what I can and cant do.
I didn’t know I was in a fight with an actual person until it was far too late. I was already in a serious fight with the NPC’s, webbed, scrammed and what ever else, and the only reason I realized it was a person was at some point he got close enough that I realized he was actually what was doing all the real damage.

I love good Samaritans!
Actually I don’t hold it against him really, I just don’t know how it happened, but yah, staying Green is about the only thing I can do.

The situation seems a little mixed up.

If you were yellow then Rattlesnake guy could have freely engaged you and Concord wouldn’t have been interested in him. Had he engaged Concord (which would be an act of insanity on his part) he would have been one-shotted by Concord and his wreck would be there too.

Concord engaged your friends for helping you because you were Suspect and helping a Suspect is now a Criminal act, even friends, even fleeted.

How or why a Concord ship would have ended up dead remains a mystery, and shouldn’ t be possible. I wonder if instead you saw a ‘Carousing’ or ‘Emcee’ battleship wreck?

Unless they are called Concord, no, it was clearly on the overview, and was also blue. Our wrecks would have been white, and his would have been yellow. Unless he was abandoning wrecks which seems unlikely.

And yah, mixed up is right, and that’s the problem for new (or in our cases) not so new players.

But that implies that their expectations would be met in other ways if they made a different choice, and that is clearly not true.

Even if someone focuses entirely on PVP, the chances of them learning, experiencing and winning in solo PVP are slim in the first 6 months. Even if someone was utterly focused and learned every trick, used skill injectors etc, we’re probably talking 3 months. That’s longer than almost any game I can think of to progress to the point of being able to do a very basic thing like have a fight as advertised.

There’s a common libertarian assumption among some EVE players that because you found a way, others could do the same and that would solve a problem. It doesn’t, and if everyone did what you did, then not only would it hurt your way of working, but it would make far less viable for new players to do en masse. Being an exception is nice, but your experience is atypical, as you already acknowledged.

The only panacea for EVE is relatively fair PVP combat. If this existed, every other debate would be largely irrelevant, but as it stands, it’s naive to think that just because you or I persevered, that everyone could or should. Riding a bike with no seat is possible, but it ain’t fun.

IF I have solved a problem with means within any player’s grasp, then why should I assune the person coming after me to be deficient?

See not only the ships in space, but also the players on the stations. Like in WoW: City exchange tavern…

How do we know this? This is a subjective assessment of the capabilities of the average new player right? I’m not sure this holds true of an intelligent person truly focused entirely on PvP.

What are the variables? Who are they fighting against? How dumb is their opponent?

I killed a guy in a Tech II Destroyer in my Tech I Frigate in my first 6 months, think he was a 5 year vet (would have to check my kill records). Was he a complete idiot? Am I above average? Who knows.

Talking assumptions, aren’t you assuming new players are all as dumb as a box of frogs and can’t PvP, and players over 6 months old are all pro PvPers who win all their fights?

Assuming that what you or I did doesn’t require some kind of supernatural ability to do things that normal humans can’t do, then no, there is nothing naive about thinking this. If I can, they can. Of course, doesn’t mean they should or that they will, but it absolutely means they could.

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Modern players want fun. And EVE isn’t good at this at start and long after that. PVE should be completely redone (like all HS) missions etc should be more team friendly with some random events, awards like chance for cool skin, module or capital rat spawning. WiS would bring the most of new players
But this cannot happen when we got skins and database change “expansions”

Here we go, fun = bribes.

Fun is subjective.

2 Likes

I want:

  1. Redesign of Imicus and Catalyst (for first batch of redesigns, later many others)
  2. Captain Quarters being re-added to the game. Walking in stations implementation
  3. Trigs and EDENCOM standings working like with other empire factions standings
  4. New lvl 4 and lvl 5 Triglavian mission agents in Pochven and new EDENCOM mission agents in fortresses, both giving unique repeatable missions with cooldown.
  5. EDENCOM ships new ammunition that can shoot only single targets
  6. Addition of new mechanics: 1% chance for subcapital ships to not explode but stay intact in space with additional health bar after capsule is ejected. Such ship would not be boardable by capsuleers untill recovered by new industrial capital ship: RECOVERY BARGE. It could launch boarding party that would recover all the cargo, or could scoop the ship and repair it inside, with modules and cargo intact. When “fully repaired” the ship could be launched and would be boardable.
  7. New Triglavian ship: Carrier with triglavian fighters
  8. New Triglavian industrial ship, can be with looks already seen in game.
  9. New line of hats with hair. addition of hair option to caps and berets in the character editor.
  10. Polar caps on planets, especially extensive polar cap on Caldari Prime.
  11. Addition of destructable, anchorable device: EDENCOM Wormhole Inhibitor that can be used only in high sec to shut down spawning of Trig WH, consuming fuel.
  12. Function for the “Read Info” button available on the bilboards in space. Linking out of game to this forum - EVE Information Portal - EVE Online Forums
  13. Citadel skins
  14. Ability to recolor ships to your Corporation Banner color scheme.
  15. Prostitutes giving -1% capacitor while in cargo.
  16. NPC Corporates avarding medals to players after achieving 9.5 standings with their corporation. Non repeatable with the same corporation during character “lifetime”.
  17. New triglavian covert ops and scanning ship, similar to astero but with drone bay option only and without turrets or missile hardpoints.
5 Likes

2 and 9 get my vote.

Damn, I should probably be playing Second Life.

2 Likes