It was back when mining ships were cheap and ice belts were permanent. High sec was populated and players had fun.
And you’d meet Four Yorkshiremen at the station bar ?
What I miss is not what I want.
Sorry, I ran outta words after that.
It was either this epoch or just after ‘Red Moon Rising’
It was obviously the time when PLEX was not around, Band of Brothers was around. Skilling with IRL money was not there.
I thought i had put a lot of effort and money in skilling my 2005 character without a single pause in between 05-15, and the other 2 accounts. I think only once i forgot to purchase a new clone for my main back in the time and got podded.
With the old ways, it was so rewarding to finally have 6 hours left on that Battlecruiser V skill to soon get to fly a nighthawk with the fleet.
Being spacerich and/or having had the most time spent on skilling no longer mattered, being rich IRL could take my crown away any time.
I guess i miss things that originally mattered in EVE.
EDIT:
Oh and one fun lost thing back in the day: EVE had an ingame browser and you could create websites in it that opened ingame links. Like for example URL with id=643 that opened Armageddon ship info in game.
I miss the High Sec of old. You could fly to Dodixie and pass 4 or 5 gate camps. You had to be not worth killing or really beefy to make it all the way. You know all those scams that get blasted on local in Jita all the time? That stuff used to be all over High Sec. People were everywhere. You’d find a quiet asteroid field or ice permanent ice belt (Ice belts weren’t anomalies back then- they lasted forever and were always up) and the locals there would order you to leave or be destroyed. Miners were pretty militant then. Ships were extremely cheap as well. Getting one blown up wasn’t that huge a deal unless you had expensive cargo.
I miss the experience of logging in and knowing my nullsec corp and alliance were going to do an op driven by a cause, vision and player-made lore; seeing books come out about corp/alliance politics, lore and wars in the game; frequent chronicles coming out about the universe and inspiring players to RP their own thing; an ecosystem of thriving player blogs and 24-hour universe news websites; devs being focused on helping maintain player-driven relations and gameplay over PVE monetisation, focus on solo gameplay and senseless events that only leave the impression that they are made for extracting more cash. My EVE years between 2007-2013 were an unparalleled experience in gaming for me, and I miss them so much.
I couldn’t think of anything for a long time, because I’ve adjusted to most changes and there isn’t much I’m constantly wishing to have back when I’m in EVE. But I do miss the old POS life. Even though POSes are still in the game (and I hope they won’t be permanently removed although CCP has toyed with the idea), it’s not the same as it was pre-citadel.
112 hearts…a thread that’s stayed on point since 2019. While my opinion on how I worded the original post has shifted a bit – I still think Eve’s future is found in its past. If you agree maybe I should be a community contributor to a retro region or something? Seriously, appreciate everyone’s constructive feedback over the SIX YEARS this thread’s been alive. Maybe if we keep it going they’ll eventually get the messsage ?
Are you not a new player?
What do you mean?
It sounds like you are not a new player, even though you mine in 0.9.
You’re looking at the account and asking about the player. They don’t mean the same thing. Which one do you mean?
To answer your question though… some of us explore multiple aspects of this game. You on the other hand, hopped into a Catalyst and decided that learning anything new would be too hard.
So I’ll mine Veldspar in 1.0 because I’m rich enough to afford a Skiff made of solid gold and silver. I don’t need to mine for money.
And a Hulk
Even in just the 4 years I’ve been in EVE, Dodixie has gone from being a hive of ganking to being one of the safest systems in EVE. There used to often be a dozen or so gankers lurking around, and overall maybe 20 - 30 ships lurking outside the station. These days I go there and most of the time there is just the same one ganker outside…and barely anyone else.
Much the same is true for hunting suspects. I used to do a regular suspect hunting run from Oipo to Dodixie and you could almost guarantee coming upon a suspect on the way. These days I can fly all the way to Amarr and back and not see a single suspect.
Rumor has it that you’ve developed an undefeatable shield extender. Is that true?
Yeah, I still create dock/undock bookmarks whenever i go but it looks like some ancient ritual. You almost never see gankers… The game surely looks a bit dead in Hi-Sec space…
While I miss so much about the game that made the numbers grow instead of stagnate, what I miss most right now is sisi.
I just returned from an 11 year hiatus. From what I can see:
- Good lord the clutter!
- Feels like PubG in space with all these skins and customisations. Getting that super rare ship does not seem special anymore.
- So empty! Jita 4-4 had ships and activity galore. Undocked there and it felt like… nothing…
- This Omega thing sucks. It’s like one method with 20 different ways to buy game time. What happened to a simple monthly sub? Same cost is fine, but keep it simple.
Perhaps it is coming-back-syndrome and the usual steep learning curve kicking in again but everything feels overcomplicated.
That’s the negative side done…
However, so many new things to play with!
CCP Seagull.
It’s been all downhill since she left.
Honestly, I’m having fun.
Game seems healthy.