What do you miss about Eve that is now gone?

I almost had a friend once.

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A friend in Eve is a friend Indeed. You should open your heart to friendship eve is so cool with friends.

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Friendship built a team. Well honed at their tasks. Each individual knowing their strengths and weakness. The team understanding that being able to punch way above their weight.

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Atmosphere.

10-15 years back, listening to the jukebox, reading the chronicles, even trapped in the CQ, New Eden had a distinct aesthetic. Dark, enigmatic, even a little threatening. Early days in the game, I was reminded of shows like Farscape or Lexx, as the world of EVE seemed unfathomably futuristic while still being genuinely weird. Inscrutable technologies left behind by millennia-old spacefaring civilizations, infomorph dementia, TCMCs and hiveminds, fedos, scanlines glowing in the darkness, cults of blood or technology or personality. It was a rich environment for the imagination.

The contemporary aesthetic now seems more like the JJ Abrams Star Trek reboot, all gloss and bloom and sanitary, non-porous white plastic surfaces. The jukebox no longer belongs in this cluster where the mystery is solved and the lights are turned all the way up. It’s still a bleak sci fi dystopia, it’s just not different enough from the bleak sci fi dystopia we’re currently living in to feel like the unique universe I remember.

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Cinematic display with black boxes on top and the bottom of the screen, so that the background doesn’t interfere with the UI. Back than, bots were mainly relying on reading screens, so CCP killed that feature to disable bots. I still think that feature was extremely useful, because you can clearly see what’s happening with your modules and targets regardless of how bright the background is.

Set “Post processing“ to “Low“ in Display & Graphics settings. It removes too much gloss and most of the bloom without hurting visual quality.

My virginity…I lost my virginity to EVE.

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THIS… The old Inventory system was MUCH MUCH better. When in my hanger I feel like im in the office arranging folders now rather than playing a video game

Old friends…

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Naïveté. Both mine and others’. I first started playing a year or two before they added wormholes to the game, and figuring out how things worked was genuinely fascinating, and the resources that explained everything were all kind of rubbish so trial and error was often the best approach. I joined a newbie corp and we decided to conquer (gate camp) some lowsec, which lasted for all of an hour before a bunch of Curses suddenly appeared and crushed us utterly, which was how I learned how neuts work.

Also made my first billion scamming, which was not an unimpressive amount for the time. Didn’t have to go to the (physical!) game shop to buy another game time card for half a year. I was no Cally or Currin Trading, but I’m still proud of it. Pretty good result for a teenager with very poor English, but I doubt you could pull off the same thing today.

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The danger. The tension. The lack of safety anywhere. The sheer hard work needed to make progress. Scorpions with MWDs in every midslot. My old boxed copy.

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