…By developers?
No?
Exactly.
You are certainly making a mistake with your understanding of that graph. For example, what about Captials? You need to build the components first, and then combine those components to create the end product, the capital ship. Do those get counted twice? What about PI? The best thing to look at in that graph, is Mining VS Destruction, which are perfectly balanced.
This guy would disagree with you. But please, explain, why would that make my question a Straw Man? Part of the fact that Players are less predictable, should be factored into why PVP has a more heavier impact, no?
I didnt say “All it takes”, but you were the one who was making contradictory statements.
Yeah, Im not CCP, I dont care. Making EVE better isnt my day job.
I dont think you understand what you said.
Thats quite the claim. I hope youve got evidence and facts to back it up.