What i dislike about eve

That would probably be the USS Missouri which was decommissioned in '92; although the Iowa and Wisconsin were maintained in a state where they could be recommissioned until 2006.

But a battleship can outrun a speedboat.

Doubtful, the Missouri could hit 32 knots flat out, the average speed boat can easily top that, I’ve been out on 75ft+ motor yachts that’ll do 40+ knots.

Everybody’s wrong! Jeez, your never going to see 100 caps against 100 Loki’s. And comparing EVE to WW II ships and tactics is just wrong also.

:popcorn:

Guiness book of world records agrees with you. Iowa class battleships were the fastest battleships in history… and the New Jersey’s record is 35.2 knots.

And I’m not so sure about the maneuverability since it states it took it two miles to come to a stop.

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Now do it again with an actual useable loki fit not a ■■■■ fit with a sebo. Tremor won’t even break the passive shield regen of an active tanked nag at those ranges. So we’re back to the it being a deadlocked fight and the both side disengaging because there’s no point in wasting the ammo on it. and 262km is with 2 sebos and dissolution sequencer subsystem. Also you don’t fit dissolution sequencer on an arty loki you fit immobility drivers, because the web bonus is what makes the fit shine. Anyways I’m done with your ignorance.
You’re absolutely right dreads are so weak, lokis too op plz nerf /s

Ahh, someone who knows his battleships :slightly_smiling_face: If you must know, it was the Iowa. It had a wooden deck, and if I’m not mistaken, it was the only one we had which did (at least in modern times).

look i took your advise and fitted immobility sub…

lock range is 137km, still over dred haw guns.
dps range is still over dred haw guns.

and yes with your fit it would be a deadlock between a cruiser and a capital ship, mind you.

But the fit is not a solo 1vs1 fit for max dps at max range.
soo… the “deadlock” in a 1vs1 capital vs cruiser, is not a deadlock, but a dead capital.
(as the loki would have alot more dps)

but i have from the start said it would be a little dumb comparision, as there is no real 1 loki vs 1 dred.

the zkillboard guru even claimed that any such fights was an dred that was either afk or simply a dred spit out by a wormhole structure.

no we are not, a fleet fit loki in a 1 vs 1 dred fight might be a deadlock…
but why use a fleet fit in a 1 vs1 ?

if its a fleet of lokis, then the dred dead.
if its a sniping loki then the dred dead.
passive buffer fit loki vs passive buffer fit dred = cruiser win.

nice game balancing.

[Loki]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II

Adaptive Invulnerability Field II
Caldari Navy Large Shield Extender
Sentient Sensor Booster
Dread Guristas Stasis Webifier
Federation Navy 10MN Afterburner
Pithum C-Type Adaptive Invulnerability Field
Republic Fleet Large Shield Extender

[Empty High slot]
720mm Howitzer Artillery II
720mm Howitzer Artillery II
720mm Howitzer Artillery II
720mm Howitzer Artillery II
720mm Howitzer Artillery II
[Empty High slot]

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Loki Core - Immobility Drivers
Loki Defensive - Augmented Durability
Loki Offensive - Projectile Scoping Array
Loki Propulsion - Wake Limiter

Passive buffer fit dread vs. AFK unfit Loki = dread win. Now can we stop comparing stupid setups and deal with reality?

so yes, the only way for the dred to win, is infact if the loki is unfit and/or afk.
and this is a problem that scales into “normal”/“reality” based situations…

the reality is, the only thing that beats a loki fleet of 100 is 101 loki’s.
(yoloing in a cap in a 100 loki fleet for sh!ts & giggles should atleast net the cap a kill or two, or maybe 10?.. but in reality its 0.)

Captials have a given place in null sov fights, and thats about it.
(home defense caps get droped in the final/“towards the end” of battle.)

if buffing capitals/dreds is out of the question,
then atleast give us capital ihub, system wide bonus to sov holders vs neutral’s players (not towards wardeccers).
and give wardeccing a touch of the “realist” economy touch, so wardeccs dont get abused like they are now.
this would also provide something to ihubs (more then sov holders name to zkillboard.)

And the only way for the Loki to win is if the dread is AFK or badly fit.

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ok, i thought your recen post was progress in this thread, but its appers you havent even read the previous post.

5th time i say this now…
no. a dred cant apply damage to a loki.
as proven by pyfa linked damage etc etc.

What’s your point? The Loki can’t apply sufficient damage to the dread to kill it. As long as both players are not idiots the fight is a stalemate, and if neither has reinforcements to call in then they just disengage and go home.

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Most dreads I see killed are by stealth bombers (frigates). The dreads don’t get any stealth bomber kills but the stealth bombers bomb the sh!t out of the dread and it dies. It’s a sitting duck.

Most slugs I see live in my garden. Granted, it’s the only place I’ve ever looked for slugs.

Most dreads are killed by other caps, a fact which is trivially confirmed by anyone who isn’t lying to push an agenda.

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“Lying to push an agenda” LOL. I wouldn’t be surprised if in gross most dreads die in fleet engagements to other caps. That may be true, sounds somewhat reasonable, and I did not say or imply otherwise. What I said was, most dreads I SEE are killed by stealth bombers. I see this nearly every time I login to play, because I happen to be in an area where it occurs quite often. I do not go out in large capfleet engagements, however, so I don’t see dreads die in fleets. But I have no doubt it happens.

I’m also not offended if dreads die to other capships. So I don’t have any particular motivation to comment on it. Seems balanced to me.

Hence the point of my saying, “Most slugs I see live in my garden. Granted, it’s the only place I’ve ever looked for slugs.”

It couldn’t be less relevant with regard to balance, as you seemingly have gone out of your way to only see things which confirm your beliefs. It’s not data, it’s some windowlicker’s anecdote.

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Shocking. The small ship designed to be only useful for taking down big ships is one of the more common ships for taking down dreadnoughts.

Most of the ones that I see killed are killed by other dreadnoughts. But that’s because I actually PVP.

You seemingly go out of your way to personally attack people. On the other hand, I didn’t go out of my way to see or do anything. I just play the game, the way I want to play it. I offered what I see, which is dreads dying to stealth bombers. I understand that dreads die in fleet battles to other capships. That seems balanced and perfectly fine to me, so I have no reason to complain about it or make posts about it.

Is a stealth bomber killing a dread not PvP, tough guy?

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Dropping on ratters is a form of PvE.

We (as in sb pilots) would very much like Bigger Bombs 4 Bigger Bang :rofl: So, in relation to the title of this thread, current bombs are too small ? And :red_circle: