I would not mind seeing a contract system for mercs in place.
But conditions…like standard conditions.
Kill x number of ships
Kill x amount of isk worth of ships/pods(using in game kill report not zkill)
Destroy structure/poco
Just a few basic ideas there, but i think that really is the question of placing contracts and wardecs together…what standard conditions could be included on a contract to make it viable and useful?
Anything outside the norm, maybe have a Bonus line where the issuer can write something in, add a price…and then when the other conditions are met get a notification so they can decide to click a button to authorize the bonus or decline it.