I like that idea. The mining NPCs could have military escorts that we’d have to eliminate before we’d swoop down on them.
Of course, nothing beats swooping down on capsuleer miners so PvPers aren’t likely to like that idea and I don’t blame them. After all, EVE is primarily a PvP game, not a PvNPC game.
Actually EVE is primarily an economic/production/trade game. Economic and PvE activity make up around 80% of game activity, PvP makes up a little more than 10%.
It’s part of the reason why mining is so common. It’s also part of the reason why CCP has never bothered making their PvP actually interesting enough for more players to engage in… because it’s a niche within their already niche audience.
Haven’t seen much of those in their promotional videos, mainly battles and Exploration… I was drawn to it by the battles and the potential to explore a galaxy, just saying.
@Zoiie I don’t think there is anything wrong with having mining as part of the game, and I think it is ok for it to be slow paced. It is a sandbox so it provides a variety.
Eve covers the whole range of activities from ones that require 100% very focused concentration… to ‘medium’ involvement activities… and right to the other side of the spectrum with relaxed and slower activities like mining. I think this type of variety is good for a game to cover everything.
Lets people choose to play what they like. And also depending on what type of day they had at work etc.
I know quite a few Eve players that were able to play Eve while working. The fact that mining was slower was perfect for them because they could interact with clients while playing the game. If there was no slow activity like mining we would have lost those players - which would be sad because they were online at timezones when there were usually less people. Made the corp and star systems in the area less lonely, so I was happy they could keep playing.
I also know a lot of people who play the game that have babies, toddlers and small children. Because mining is slower they are able to go afk briefly whenever necessary to look after the kids. Thus they can stay online for longer and have fun chatting with corp mates.
There are obviously other reasons to do mining too. Relaxing is good. Nobody can go full adrenaline action all the time.
Not all the people I mentioned above did only mining. Some did focus on mining of course. But most of the people did other stuff in Eve too - mining was just a great activity for certain times where they needed something slower, more relaxed, more afk-ey friendly.
And there are different types of mining. Not all of it is relaxed! Depends where you do it and how. If you want to relax you min in high which is ok. Or if you want the thrill of PVP mixed with mining there is low sec, nul sec and wormholes. Wormhole mining is NOT afk mining, especially if you run in and out for the fun solo or in small groups. You have a choice.
Some people like mining. Some don’t. Either way is fine, and there is no reason to knock anyone for their choices. If you personally don’t like mining then don’t do it. Quite simple
Eve is a player driven game. Everything is connected and needed. Mining - Industry - Research - Transportation - Trade and Markets - Logistics - Fighting, etc.
Guess you’re new, there’s already NPC Mining Fleets active in Eve, just warp to any Asteroid Field and they should be there… that is if there’s any Ore left, they go from Field to Field, mining up all the Ore until there’s none left.
If you attack them, an Attack Response Fleet will warp in and attack you. You’ll also incur negative standings with them and in the future if you land on grid with them, an Attack Response Fleet will warp in on you.
The NPC Mining Fleets in the Asteroid Fields have Haulers that warp in and load up with Ore, when full they warp to stations, dock up, unload, undock and warp back to the fleet.
@Zoiie No, I think you misunderstoodd what I meant completely. I was not talking about people playing without the consent of their company.
A few of the people were the owners of their own company. They played Eve. And they allowed their employees to play Eve… As long as it did not interfere with their work. Work always had precedence.
Other people had permission. A few companies are good that way - they try and keep employees happy. It causes less problems internally for the company and less strife. They allow a lot of leeway when it comes to internet usage… as long as their internet usage does not violate any rules and is not used for ‘naughty pictures/videos’ or anything illegal.
IT guys should know how to configure networks correctly. Eve is not a threat to networks. Unless the IT guys are lazy or don’t know what they are doing then everything will be a threat even emails.
Of course a lot of companies don’t allow gaming during work time, and have strict internet/network restrictions. So my examples don’t apply to everyone. My company does not allow games at work either.
But it is besides the point - I was answering your question about why slow paced mining is good for some people. I gave real examples I saw myself by talking to people ingame and what I saw when I worked at various client’s premises.
I would prefer that NPCs do not destroy what’s left of the value of the mining activity.
Mining payout is already woefully low because of the ease of AFK and/or multibox mining, if NPCs also start to undercut players in the mining business CCP would do better to just scratch the whole ORE ship tree.