Why is there 24% TiDi in Ney?

I’m currently seeing 24% Time Dilation in Ney. There are six people in system. Any idea why?

The system you’re in is on the same Tranquility node as a system with a decent sized battle in it.

It’ll go away when the battle stops, or when the battle gets big enough that the system gets assigned its own node to handle it.

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I’m pretty sure such node shifts only happen during downtime, or in exceptional cases when the server crashes as result of too many players.

Used to be, if you knew a big battle was coming, you could alert CCP and they’d set the area the battles were going to be in onto a dedicated node. Not sure if they still do that. That was back before FozzieSov.

you can still request it on the website.

of course if its bigger than you or CCP anticipate

Or when the Titan jumps instead of bridges.

Immediate unplanned escalation.

:rofl:

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