Why not CCP just cancel all High Sec area?

You do know that they have offered sp in a pack for like… 12 years or something now. As a starter pack. It was just poorly advertised. It’s not anything new.

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Starter pack. Not like this. This is something new and connected to Invasions. Create demand, provide supply. Anyone can buy that overpriced SP now, even without omega status.

You buying or you dont sleep for 18 hours EVE shift to earn that injector, farming something, in high, in that constantly more opressive environment? Whats your breaking point?

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I don’t see it being much different from the old starter packs in amount it gives you.
If it can be bought more than once then sure but I don’t believe it can be?

As for the farming… it’s not compulsory to farm for injectors, so that’s a silly comparison to use.

Yeah it is a little different in that it’s not marketed at starting characters which I guess is a change.

There is no scheme or conspiracy. CCP telegraphed exactly what they wanted to do with the game last year: easier for new players; more challenging for vets.

They identified these as the problem for the game and they are trying to find ways to do both to make the game more successful. Ok, you can cynically claim that since a more active and successful game will increase their profits that this is bad, but that is a pretty absurd argument when you think of it. They are genuinely trying to move towards their vision.

I do find the hysterics around this amusing, but people, you need to take a deep breath. A minor change in the geography of New Eden is the most trivial of shake ups. Maybe it seems catastrophic because things have been static for so long, but changing the security status of a few percent of highsec/lowsec systems (and adding cyno jammers) is not equivalent to “canceling” highsec.

New players won’t notice and think the new geography has always been the norm. It’s only you, the established vet set in your ways, that think this is a big deal. Sure, you can grumble that the RNG gods/other players have just made your home less attractive, or given you some work to move to a new home more suitable for your goals or interests, but CCP has not deleted highsec. They have just started down the long-awaited road to make New Eden a little more dynamic.

Change produces opportunity and opportunity is good, especially for new entrants. Yes, we all want to find/build some operation that makes us fat and wealthy for eternity, but that isn’t life and that isn’t a good game. Shifting the sands around some creates new challenges and opportunities, but comes with the costs that people’s long productive farms will produce no more.

Will that sell more PLEX or SP? I kinda doubt it, at least not directly. Or maybe it will, but if that flows from more people doing more things in the game, I’m fine with that. At least, I see the concerns around selling power and progress as independent from trying to make a more engaging game.

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What they forgot to tell you then was:

GET YOUR WALLET OUT, CAUSE YOU WILL NEED IT.

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Lets not be stupid.
Niarja falling from highsec is one of the largest geography changes possible.
It’s going to have huge impact on Amarr space, it’s massively disrupting the trade routes.
It’s at least on par with the removal of the Yulai super gates.

Sure it’s not removing highsec, but lets not pretend it’s an insignificant change either.

Utter rubbish.

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EVE 2020.

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Welcome to bitter vethood, where you don’t like the most recent changes.
Congratulations on old age.

However there is no more need to wallet warrior now than there ever has been.
You can still do things perfectly fine the old way of patience & hard work.
Most of the old characters built themselves on far lower income sources than exist now even after the recent CCP ‘nerf’. It’s a correction because they overbuffed some things a few years ago. Just some people have never experienced anything but the glut, so think this is causing true starvation.

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[citation needed]

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It’s true, they do, they’ll just never admit it.

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“just trust me, i’m a moron” is not that credible a source :woman_shrugging:

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It really is only significant because of how the players are using the space now. If Niarja had been 0.4 security from the beginning, the use of space by players would be different, but the game would be just fine and largely the same as today.

So yes, it is a significant disruption from the current status quo, but one that was completely intended. CCP wants to shake things up and force people to adjust to a new, changing environment. No one, including them knows exactly how players will adjust to this particular change, but let’s not act like this is a major change to the core rules of highsec, or the core game itself, like our friend there in the OP.

Once things settle, highsec itself is almost exactly the same - just reshuffled a bit and a fraction smaller. The most significant thing about this is that it sets the precedent that things can actually change now, and while I get why some people find that thought scary, I agree with CCP that static inputs produce static outputs. So while there is such a thing as too much chaos, we have been suffering a little too much order for the last decade and it is time for a long overdue shake up.

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While theoretically correct, you miss the biggest impact in this.
Distance from Jita.
Amarr was already struggling as a trade hub, sometimes running out of standard T2 equipment. This will magnify the issue, and over time is likely to cause a contraction towards Jita of the area people play in because it’s no fun not being able to source your ships.
This will have more than minor impact on things like missions being run, and therefore on faction equipment from LP stores as well.

It is clearly not an insignificant change.
Will most people adapt, sure. I’m not doom & glooming over it. Just saying that it’s not a minor change.

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Its not only that.
Its a lot of places disconected by dangerous, null like systems, where pirates roam.

I don’t think CCP has published player distribution since CCP Quant left but the last chart he gave us showed 75% of active characters in highsec and that number had been stable for years. It probably hasn’t changed much since.

Different regions of space with different rules give the game some texture - we need more variation, not less.

Niarja falling to the Triglavians makes trade between Jita and Amarr more difficult but not impossible. Even if the Bei - Colelie gate shuts down (Eclipse trailer) jump freighters can make the trip - and will if the price is right.

People will need to climb out of their nice comfortable ruts but change brings opportunity. Those who can adapt will prosper.

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Amarr was struggling because of its proximity to Jita, with the increased travel time it’s more an island of its own and as such will become stronger as a hub.

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I guess this is mostly semantics and we largely agree. It is a significant change to the geography, but not to the core rules. Depending on what you do and where your stuff is, this is a major change to your experience, or not noticeable at all. But that is because of a change to the geography, not the core rules.

Unless of course you lived in Niarja and then you really do live a completely different place with different rules than you did last week. But mostly, there will be changes in the economy that flow from the changes in the geography, but not the core rules.

Domain is still a part of contiguous highsec. But even if not, there are plenty of highsec islands already and that isn’t a problem. Solitude has been cut off forever and you need to brave more dangerous space to visit, but people do and live there just fine. Others, scared of pirates, never leave the watchful eye of CONCORD and that is fine too.

It’s perfectly legitimate to be concerned how the new geography will affect you, your assets, or your operations. With almost any change there are winners and losers. But this change is not an existential threat to highsec itself in anyway. You can still avoid the handful of new dangerous systems, and for the most part, still get anywhere you could before through CONCORD protected space. You can still play the game with CONCORD protection. You are not forced to leave highsec in any way.

Embrace the change. Accept some more diversity. CONCORD-free space with no capitals is actually a good addition to this game, as is occasionally mixing up
the geography and environment.

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That’s a valid argument, I disagree because people want to sell their goods fast, which means the moon goo, skill books and all other such items will flow to Jita.
Then the need to get the moon goo for T2 manufacture will push industry towards Jita from the Amarr region.
Which then means a further decrease in T2 availability for Amarr.

But you are. When Invasion is in your home system and trigs win. It BECOMES not high sec.

You write like someone completely new to the game.

That may be the time when they make place for new, better cash cow, more naive and better suited to milking. A person that will gladly lose stuff and replace it using credit card. :thinking:

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The Trigs have “won” 16 systems, only 12 of which were in highsec. There are, or I guess were 1212 highsec systems. That still leaves 1200 systems with full CONCORD protection.

So ok, highsec has shrunk by 1% however we now have a new type of space for players who want unrestricted PvP without capital ships. It’s also likely that this is not the end, with these Trig victory systems will change into, or provide access to the next big thing that is coming to New Eden.

The sky is not falling. The game is evolving. Quit being so greedy. If you prefer, just stay in the 99% of highsec that still has CONCORD just like you can not go into a wormhole when they added that to the game. Given how empty most of highsec is, there is no shortage of space or resources remaining.

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