Yes, but that was not the point. Read part about milestones, personal goal, measurable in solid numbers etc… Players lost personal development dynamic. Let me quote one guy from other thread:
If I want to see, how do I progress in that game, what should I use? Killboards can be manipulated, total isk wealth is a pathetic metr in combat game… Skill points increase unlocked new functionality, ships, modules, ther fore game experience (frigate - cruiser - null - cloak - wormhole - capital ships - very different null, for example). That is lost.