You mean then for sure research, blueprint copy, manufacturing, market orders, contracts, hypernets, autopilot flying as well? All those need minigames until completion?
And what about gameplay aspects that were specifically introduced to enable people playing EVE who don’t have much time or not the same time as in their youth? PI was specifically introduced for them.
Something is telling me that you may not be as new as you claim. I mean really, Its as if youve read that idea thats been brough up a few hundred times already.
It would be a direct test of how many knowledgeable people are still playing EVE with just enough understanding of ingame economics to cancel all subscriptions that they have…
I agree. I’ve always had the view that the minigame for hacking is ‘minesweeper’, and the minigame for mining should be ‘tetris’. Rocks come into your cargo of all shapes and sizes, you have to sort them efficiently, the better you are the more you can hold.
Hacking is too easy…I suggest calculating the magnetic moment of the Muon using an abacus and a BB gun, taking into account fluctuations from the Higgs field and possible dark energy infiltration via black holes from a vast vacuum fluctuation that is destroying the Delta Quadrant.
All this rage and hate about the unavoidable change to highsec because we have 2026 and not 2006 anymore and those changes are wished and welcomed by the 75%…:-.)
You may not believe it but 25% is a minority…we will not miss you in high…