So I see all these changes to mining which are supposed to improve gameplay but im not seeing any efforts made in the rebalance / balance of the 300 mil hulk dying to 5 mil destroyer. I get the whole thing about AFK miners and what with the gankers, you really have no chance of survival at all unless:
You are always perfectly aligned to the warp out and YOU KNOW who the gankers are and see them enter the system. If you do not know who the gankers are, you are dead. By the time they get to you and you realize they are gankers, you lose your ship and maybe pod.
You have an orca alt and can switch out the hulk for another ship in the Orca ship bay during or before the attack.
Aside from this the above there is no fit or strategy that will save you or give you any chance whatsoever of survival. Often, dedicated gankers will have an neutral alt in the system that keeps tabs on miners. The gankers log on, kill people and log off again. Now all this would be fine, but the loss to the gankers is minimal, virtually zero compared to what they kill. With virtually every other situation, gankers have to invest a significant amount of resources and stand to have considerable losses if they fail. With all other situations there is something you can do to maximize the chances of survival or to eliminate the risk of being ganked at all. Not with mining.
Whats even worse, from a sportsmanship perspective, is that its worth zero to the gankers, nothing. The get no profit from it. Its just a way to cause grief, loss and turn people away from the game.
Im seeing noobie miners all over getting ganked in some new mining ship they just got. For these new guys, it took a long time to get the ISK to buy a Hulk…only to have it suicide ganked in 9 seconds. A buddy of mine started playing last year and after he got his covetor ganked by a 4 mil isk catalyst, he quit. His logic was that it took him a few weeks to get that isk and to have someone erase all of it in a few seconds with virtually no cost to themselves is stupid. Its not like it was some dangerous activity where you accept the risk that comes with it. High sec mining is a super nooby, normal high sec activity. His logic was sound and remains so.
Some changes need to be made to make sure these miner gankers have some kind of significant loss associated with suicide ganking as is the case with everything else or gives you a chance to actually do something to prevent it or maximize your chances for survival. You want to suicide gank a freighter, you need serious fire power, for a properly fitted industrial - the same, for almost anything else. Even if you are not AFK and the best possible fit for your barge, there is nothing you can do to prevent or survive a gank.