Will there be more Tech Three Ships? Or will CCP add Techs three Mods


(I'boole Laentauka) #1

I’m just asking cause CCP seems to have been focused on adding more faction ships in the past few years, and I would seriously like to see more tech three added.

I mean, sure, there might be balance reasons not to, but come on.

I would love to see a tech three frig or mining barge.


(Arthur Aihaken) #2

T3 ships? There’s a remote chance. T3 Modules are unlikely - especially with the mutated modules in the Abyss expansion.


(MinerArt) #3

Before you ever get to T3 ships look at the cruisers and destroyers they already made.


(Arthur Aihaken) #4

T3 Strategic cruisers are really T3 Battlecruisers for all intents and purposes.


(Deckel) #5

Best chance of a new T3 ship would probably be a T3 Miner lol
Ship that can be fitted for strip mining, hauling, or combat.

Mobile depot, swap fit and switch roles.


(Renji Fuji) #6

CCPlz, I want a T3 battleship. It doesnt even have to do anything cool, I just want the sleeper loot market to go back where it was a few years ago.


(Arthur Aihaken) #7

A lot of us want some new T3 ships (Battleships and Miners seem to be popular choices). If only wishing and wanting made it so…


(Lugh Crow-Slave) #8

Please no… we learned our lesson with t3c warned them it would be the same with t3d.

T3 is flexibility flexibility is a nightmare to balance. We don’t need more


(Arthur Aihaken) #9

Yes, but since we’ve already stepped off the cliff… what’s one more?


(I'boole Laentauka) #10

I would perfer a T3 frig, to be sure.

Not sure about Battleships, though.


(Lugh Crow-Slave) #11

even less time available to balance the rest of the ships…


(Hipqo) #12

What role would a T3 battleship fill, thats not already filled?

Im not sure how i feel about t3 miners tbh… Did we find sleeper mining tech or something?


(Arthur Aihaken) #13

Until CCP actually makes this a priority I don’t see a lot happening on that front. Do you? We’ve already seen several changes to the Trig ships and we’re still weeks away. One would think these would be more polished at this point so close to release…

Then there’s the issue with the mutated modules and how this is going to affect balance.


(Lugh Crow-Slave) #14

exactly… no room to deal with more busted ■■■■


(Arthur Aihaken) #15

Honestly, I don’t know why it’s so difficult to just take a 3-month development cycle and rebalance everything that’s outstanding (including module tiericide). It would make it a heck of a lot easier introducing new content with a solid base.


(Deckel) #16

Didn’t you hear? For the T3 Battleships there will be ships that combine together with other ships to turn into a big fat robot. Each player will control the propulsion and weapons of a single limb, so everyone must work in sync to operate it. It will have laser eyes, Rails on one hand, Autos on another, fart missiles and have an afterburner backpack, with oversized mwd on each of it’s feet. It’s unique characteristic will be blowing itself up in a massive 100km radius doomsday smartbomb.
It will be Glorious!!!
Don’t worry about looking special when piloting this monstrosity as there will be unique customizable skins for it for only 50,000 plex each.


(Arthur Aihaken) #17

Yes, that would be glorious on the Jita undock.


(I'boole Laentauka) #18

sounds like a blob


(system) #19

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