[Event] Crimson Harvest Implant drop should have counterplay for Implant unplugging

IT´s not about the Killmail.
Let me repeat it for you… IT IS NOT ABOUT THE KILLMAIL.
Let me reframe that, it would be nice to have an affected on the plugged Implants.
BUT AGAIN it IS NOT ABOUT THE KILLMAIL.

You can´t feature an EVENT which has hardcore PVP feature including a Implant DROP.
BUT you give pilots the option to unplugged them WHILE having a RED Timer.
It is the FACT which a SINGLE PERSON CAN DENY LOOT which doesn´t work in any other WAY.

You can´t shoot your OWN WRECK.
You can´t shoot your OWN POD.
BUT you can put your FINGERS into your HEAD and unplug implants like a crazy Brain Doctor.

I am turning in circles.. :stuck_out_tongue:

Normally the implants in our head are no loot though.

And we can always extract or plug in new implants.

However I think it could be a good change to restrict interacting with implants to when we are docked. That should solve the problem.

2 Likes

given it’s definitely about loot during a limited time event, and DEFINITELY not about being super mad about not getting a fat killmail to make you feel better about your blob not being able to always turbogank evil smallgangers,

Do you also want CCP to make it so that people you tackle can’t eject their cargo, and shoot the container, thereby denying some of the loot too?

1 Like

Strange, that sounds pretty selfish to me. Whats wrong to reward him with a shiny mail that actually reflects the true circumstances of the engagement IF he manages to kill the blinged guy? I mean, the pilot getting killed has lost the implants anyway, so it smells a bit like “bad loser” or “killboard protection” for guys who only bloat their ego via zkill stats.

1 Like

So it is about killmails loooool

1 Like

sure, like the guy who pulls the implants wants tho “protect” his killboard stats after losing, the winner wants to show his trophy after winning. I’d find it more adequate for a competitive game to reward the winner in this case, not?

2 Likes

So the elite doesn´t want it but the player base deserve it.

Who are the elite

1 Like

I don´t know… this just trigger word :stuck_out_tongue: to make people commenting on it.

But still i consider live brain operations during combat as an illegal action.

1 Like

well, it’s just a matter of good game design.

If your opponent brings a snake-implanted Orthrus to the fight to have the maximum advantage on grid, the killmail(s) should reflect that if you manage to get ship and pod despite that advantage.

2 Likes

Can you stop trolling my post…
Thank you very much.

Ah so asking for clarification is trolling now is it

Frist of all Crystal Implants don´t work on Capital size Modules.
But having a Streamer adapting this behavior…
What should i say the jokes write it self…

Sunday night, the Initiative’s streamer Tremeljack was running around Paragon Soul with some of his very Italian friends, robbing ESS and providing content to the good people of New Eden.

Unfortunately, you should always check the water for sharks before going for a swim and some found him while his loki fleet was caught out of position inside the ESS.

After panicking and enjoying choice moments such as letting his MWD run till his cap was dry, splitting mods between a vaga and huginn, and accidentally accessing the NES store mid-fight, he went boom… and then began to try and remove his full High Crystal set. Naughty boy!

Sadly, today it seems the video has vanished… somehow.

But don’t worry! The moment has been preserved for posterity!

I am still looking for valid points against it beside the already written down stuff.
If you have strong arguments against it which have a valid perspetive i am open to hear that.

Also consider new player persective against Veterans in blinged out Ships.

Heureka…!

Hear me out… outside of the Event you can´t pull with a Combat Timer.
Aka the Motto: If you want to safe it you need to move it.

On the EVENT you can unplug your Implants with a Combat timer to deny loot, make it another Minigame to chase for the shiny shiny loot which is than also meaningfull for both sides for POD Killing. Now its about something.

Make it an Homage description on the event
for Players which show off in bling in every aspect, Kudos.
Maybe mini joke about the “killmail” or give it a nice funny twist to old days which a few pilots whitestand the blob, showing which a few can fight many.
And that somehow the Security Features of the pod implants are overwritten and concord is investigating. Vice Versa when you introduce the idea you can sell it as security for xyz.

25.03.26 01:00
grafik

The internet is a village.

savros321
Implants should only be pull-able when in station, and corpse harvesting should be a thing for implants

Dak_Nalar
Agreed, it’s why I never pull implants. They caught me, they deserve the killmail.

1 Like

That reddit thread showed me at least one good reason not to restrict pulling implants to docked status:

Fleckstrom
Imagine a poor super/titan pilot who started with mid-grade slaves, and finally scrimped and saved enough for the big boy high-grades. That dude would either need a sitter, a very very trusted friend, or be near a friendly keepstar.

There are situations where players may want to switch implant sets while in space, like that.

So I’m convinced we shouldn’t limit pulling implants to being docked.

Whether we should limit pulling implants when someone has a combat timer could be OK though, but I am not yet convinced. The current situation where implants can be pulled at any time are not bad either, so why should this be changed?

Either side wants a different thing based on zkillboard only. There’s no monetary value in it (besides the rare event) so it’s just a matter of one player wanting big kills to show up on their zkillboard versus another player wanting to spite the other player with smaller kills on their killboard.

Killboard epeen versus killboard epeen.

I don’t mind either way.

1 Like

It is bad and reasons have been given a lot.

1 Like

The main reason in favour of change seems to be ‘zkillboard’ while the main opposing reason seems to also be ‘zkillboard’.

I don’t care either way, and would like to see a better reason than zkillboard or the rare event for changes to be worth it.

I think changing it to disallow pulling implants while under a combat timer is not bad. But don’t mind either if it isn’t changed at all.

Lore and Immersion.

Implants are - unlike drugs - more permanent, direcly inserted into the brain of the capsuleer.

It doesn’t make any sense to allow plugging them in or removing them during hot combat.

While I agree that it probably would be better to not bind their use/removal to docking (either for supercap pilots or if ships are handed out in space that only work with a certain pg/cpu implant for example), it should require the pilot to be basically “out of combat”. And the easiest solution here is to deny implant changes when having any kind of aggression timer.