I have never liked this interaction of text chat. Those who were around when they made the switch will remember it was a cluster ■■■■. Local and chat channels didn’t work, leading to one friend of mine losing a Hel, which CCP said was his fault off the back of the new chat system “not having issues” - this despite CCP releasing an acknowledgement that the switch over was a ■■■■ show.
The new chat system also removed some useful features for moderators and channel operators, looking at you system messages… and it has pretty predictably led to issues where you can DC from the chat servers but not the game servers which gets obnoxious really fast.
But with that said, if their dev blog announcing the changes were to be believed moving chat out of TQ and off to other hardware provided a performance boost, see the excerpt of the dev blog below:
With the March release, we will replace the text chat backend for EVE Online to use ejabberd, a ‘Rock Solid, Massively Scalable, Infinitely Extensible XMPP Server’. Ejabberd will run on a cluster of machines in the cloud, so we’re not just separating chat from the game server application, we’re also taking it outside of the EVE cluster.
…
Why?
There are several reasons why we want to do this:
- We want to break up the EVE game server into more manageable parts and this is one of the steps that gets us closer to a Microservices Architecture.
- Text chat accounts for a significant portion of CPU use on the game server’s proxy nodes.
source: https://www.eveonline.com/news/view/new-chat-backend-coming-with-the-march-release.
I have long criticised the implementation of the new chat system, and let’s be honest the game’s general stability and performance have been degrading for ages. Prior to the Citadel interior overhaul, I was able to go near Citadel, now docking in one can give my computer a heart attack. - There is a huge amount of work CCP needs to do to make the game more stable and more useable; however, I don’t believe moving the chat services into the TQ data centre will do that.
One last thought before I pop off for the evening. This has been a pain in the arse. It’s been what four days now? That means 13.333% of my billing subscription has been partially wasted due to all the loopholes I just don’t want to deal with (e.g., missing fleet, corp and private channels).
I’ve protested in the form of chastising CCP here, filing a support ticket and bug reports. But what is really pissing me off is how radio silent they’ve become about all of this. I’m really thinking it’s just about the time we all start sending in reimbursement request support tickets if for no other reason than to create a paper trail and stack of tickets the GMs have to deal with.