making an offline mode will totally kill this game Elite dangerous is dead completely online because of their choice to have an offline Care Bear mode
I wouldn’t say it’s “risk free”, just that the big null blocs have become VERY good at providing a safety umbrella for their mining ops.
I miss those days.
That, right there was the single largest reason why I stopped playing ED, and joined EvE.
Eve can always do with more pest contollers
They should do that again, it was funny reading the whining lol.
A PvE Only Player
- Does not exist. Name an activity in EVE Online, and I can explain to you how you are interacting and influencing others.
Character Skill Training…
follow numbers are only fictionary and only shows as an example !
example Nullsec Anomaly Ratting [ Rock Heaven ]
- you can do this in a vexor navy or an ishtar nearly afk with 15m /h
- you can do this in a T1 / faction BS 30m/h
- you can do this in a Marauder 45m/h
- you can do this in a carrier 70m/h
- you can do this in a supercarrier 120m/h
- you can do this in a boson titan 250m/h
al of this needs different skills and if you just 1 year ingame without using skillinjector then you maybe have only option 1+2 because of the limitation of SP what you gain in this 1 year !
at this point your only gain a small amount of isk so your not a big competitor for type 4-6 because youre slow ! but still take 1 heaven which others cant take ! → interaction with ppl ( PvP ) your a competitor for other ratters
now your tired of your little income and decide to have a super pilot to do heavens in better time !
but you need to have buy SP ! → now you have market interaction with all the SP traders out there ( PvP )
but now your the 3rd super ratter in this system and you need to split your reward to the other 2 ! your reward is rising because your not in a low ISK/h ship but the other ppl who gain 120m/h need to wait for another rock heaven because all of them are taken ! so the reward is dropping to 100m/h !
you see … all of this is happen because you just gained skillpoints and because of that youre a new competitor to mess with other ppl ! all of this is PvP ! not the PvP like ship vs ship !
Nearly missed this preamble, seeing how many of these numbers are extremely low (some are even at the level of a single L4 mission! and any pilot capable flying fitted marauder should be more than capable of doing them).
I can name you one thing that does have nearly 0 interactions: running missions with laser ships. If you build everything using loot you can even have a near 0 interaction with other players (one exception: you can still be targetted in space; this may make a difference for someone). Yet I highly doubt anyone does it this way. Making even a cruiser from L1 loot is going to take a long while.
and you will still buy something on the market! For example, your ship’s hull… and unless you do missions in a laser boat for 20 years, you will interact with someone to buy or sell something.
Nah, if someone really wants it, he can use BPCs from the career missions, later from the LP-shops and build the hulls on his own from reprocessed mission loot. You really can run missions in a laserboat without touching the market window a single time.
However, that doesn’t defy the statement: even while doing so, you are present in space and local, which means other people can notice you and they can begin making plans to kill you, steal your wrecks, kill your MTU or whatever so your presence in space alone does influence their gameplay. Even just being docked at a station can influences someone elses gameplay as he might take his time to check your bio, killboard, set a note/contact for your char or making a decision he would have made differently if you weren’t there.
I do believe it’s getting hair-thin to still call that “PvP”, but it’s still not “PvE only”. What most people tend to forget is that other players are part of your environment in EVE, so PvP is included in every PvE.
your decision to build your own ship may influence other industrialists decisions about whether or not to build in the system.
i´m sure this is not a very big chance but everything you do, can have some influence on other ppl decision.
i assume this one building slot would not change anyone´s decision to build in this system but if it has only the chance that other industrialists can move to other systems its an interaction. and thats with all interactions i can imagine in eve !
EDIT: even your decion to not use the marked has influence on other ppl.
No need to buy anything from players. Frigate BPOs are sold by NPCs and they are cheap enough. Same for everything else. You can run a bunch of things in corvette. You can mine in it as well. If you really, really really want to you can do everything w/o ever touching player market. Obviously this effectively limits you to T1 and meta modules.
It won’t. A single player building only things he uses for his activities - and only that - won’t affect system cost index. It takes actual industrialist to push industrial indexes. I know, I alone push them hard enough to easily see the effect.
What influence?
im not that into the theme of “industrial cost index” but im sure all industrial jobs have the ability to push the index. as i said, its maybe not that much but is it possible ? YES !
if you buy something from market then the dude who´s offer you the item will bring up more !
if you dont buy it then he maybe dont bring any more or build anything more !
or he couldnt affort another job for this week and neds to wait until next week !
maybe he couldnt affort his next PvP ship for his alliances strategic op ! so now its 1 member less in fleet and the fleet cant bring up enough alpha and the fleet cant kill fast enough the other fleet.
YES its only one dude but everything has impact even if the impact is that tiney !
It’s possible but maybe the character isn’t doing combat sites like in your scenario…
Anyway, a PvE only content is Project Discovery…
if not then he´s doing anything else whats in competition to other ppl !
hmmm… yeah this looks like a content without any competition → if you dont sell / build the goods you get. but do you only play eve online for project discovery ? xD i dont believe this
Don’t know why people are so bent on trying to portray every single activity in Eve as PvP. The reality is if an activity doesn’t directly affect another player, then it’s definitely not PvP.
I don’t care how you paint it up, if I’m in a system where no other player shows up within a 24 hr period, the only thing that would be PvP is if I interacted with the Market, everything else would be PvE…
that means you are gonna be influenced by ppl youre got an empty system and start to crab. if its not empty then you wouldnt !
and this results in next fact → you was crabbing in your empty system and now you got more money ! as you got more money you spend it on something else and used the market ! or you build something with your recources you gather or anything else. this effects other ppl aswell and you still in the cycle of PvP
i hate RL comparison but its like RL elections ! no matter what you do YOU WILL influence the result of the election !
- you are an active part of it then you are a part of the %of your choosen party
- you are not an active part then you are one of the non election ppl
everything has influence on everybody ! no matter what you do it will have … in most cases youre not able to see your influence but doesnt mean you dont have
There some ways to not affect other players, but that is really going out of your way to be purely PVE. Essentially speaking it’s “challenge stream”. Even the slightest interaction with the player market will cause one to participate in PVP.
No, PVE only player is nothing more than a theoretical player that may exists. Yet all he can do is run missions and do project discovery. And with missions there is a chance for PVP - mtu hunting and ganking are a thing after all.